n (@n4lab) header
n (@n4lab) profile picture

I build software

Joined September 2026
Photo by n (@n4lab)Photo by n (@n4lab)Photo by n (@n4lab)Photo by n (@n4lab)Photo by n (@n4lab)Photo by n (@n4lab)Photo by n (@n4lab)Photo by n (@n4lab)Photo by n (@n4lab)Photo by n (@n4lab)
Pinned Tweet
🚀 15,000+ players and 130,000+ views in just our first days. Thank you. I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad. Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇 (1/6)
25
39
7
736
221,745
🔥Hot take: #WARDOGS season 2 is actually really well balanced. It feels bad to see tanks on day 1, but... 24/7 players will always get endgame tech first. With faster progression average player can now actually catch up Great to see dads being reaching MAAWS and quality armour to counter early tanks
9
3
106
14,212
How quickly things disappear in #WARDOGS? Ural: 8 minutes Humvee: 10 minutes Backpack: 2.5 minutes, unless you stand next to it More below👇
34
40
2
702
66,182
🎯 Much-requested fix for SPH-2 misses. Setting tilt by eye? Just 2° off and your shot lands 130m away. Now my #WARDOGS map calibrates it for you: 1. Fire one shot 2. Paste where it landed 3. Every next shot lands within 5 m Holds until you move. Let me know how it goes 👇
11
11
2
228
22,116
How: wardogs.n4lab.dev → Artillery → "Calibrate from impact". In game: open the map, Mark Coordinates on your impact, Ctrl+C, then paste. Re-calibrate after you move. On steep side-slopes a 2nd shot tightens it further.
5
1,297
🚀 50,000+ of you have used my #WARDOGS map! As a solo dev, seeing teams plan their games and call arty with it is the best part of my day. Thank you 🙏 So I wrote a proper guide: Artillery, AA, FOB builds, all 3 maps. A 👍 on Steam goes a long way. Guide below 👇
3
3
52
3,744
My #WARDOGS map used to take up to 13 seconds to load - now it's 1.8⚡ Spent the last stretch optimizing performance and I'm really happy with how it turned out: Weak GPU: 20 → 60 FPS in HQ Strong GPU: 92 → 156 FPS Strong GPU on MAX settings: 71 → 116 FPS
26
14
1
620
106,879
First time seeing the map? Here's the full overview👇 teapaw.org/n4lab/status/210036831…
🚀 15,000+ players and 130,000+ views in just our first days. Thank you. I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad. Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇 (1/6)
1
20
11,225
WDL × N4 LAB🤝 We've partnered with #Wardogs League. Our 3D tactical map is now built into every match page. Form a team, join the league and challenge the meta! Huge thanks to league organizer @olliestrikesgg
2
1
7
1,906
Much-requested update for SPH-2 crews in #WARDOGS: vehicle tilt correction Parked on a slope? Your shots can miss by hundreds of meters. Match the nose tilt and sideways lean to your in-game indicator. Target range will adjust in real time. Live test now. Let me know how your shots land
17
24
5
542
116,147
First time seeing this map? Here’s the full overview 👇 teapaw.org/n4lab/status/210036831…
🚀 15,000+ players and 130,000+ views in just our first days. Thank you. I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad. Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇 (1/6)
1
14
6,052
Turns out my hunch was right, magazines #WARDOGS affect ADS time, recoil and accuracy. @WARDOGS please show these modifiers in UI, this would make gun builds much clearer
WARDOGSのマガジン、弾数以外にも補正あります ADS時間やリコイル、構え速度、照準ブレまで変わります
15
27
5
646
77,514
Tow more QoL features for my #WARDOGS map: - X/Y coordinate grid with option to follow your cursor for easy position finding - Height contours every 2/10 meters to help estimate terrain Both are live in Settings. Link in profile
5
7
259
26,407
First time seeing the map? Here's the full overview👇teapaw.org/n4lab/status/210036831…
🚀 15,000+ players and 130,000+ views in just our first days. Thank you. I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad. Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇 (1/6)
2
1,812
First time seeing the map? Here’s the full overview👇 teapaw.org/n4lab/status/210036831…
🚀 15,000+ players and 130,000+ views in just our first days. Thank you. I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad. Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇 (1/6)
1
55