Natorior retweeted
First Partner Illustration Collection Series 3 Drawing Closes in 5 Minutes⚡️
➡️bit.ly/4y9bgO4
Log in to enter, max request limit 5. Results will be provided by 3PM on 9/3. Good luck and let us know if you end up getting an order!
#Pokemon #AD
First Partner Illustration Collection Series 3 Drawing is Live! Ends in 1 Hour⚡️
➡️bit.ly/4y9bgO4
Log in and tap "Enter Drawing" on the page linked. Limit 5.
If selected, your order will be placed automatically using the payment and shipping information saved to your account.
#Pokemon #AD
I’m happy to announce the release of my first commissioned project, Battle A Brainrot!
Code: 8057-5289-0074
@ottogross17 and I were commissioned by @daccini_i to create a “Boss Survival” style game...
#UEFN #Verse #SceneGraph #FortniteCreative
Lucky Block opening system I’ve been working on in UEFN.
Inspired by how Clash Royale lucky chest upgrades work. Here, higher stars mean a rarer brainrot.
Still a work in progress, but very close to done.
#UEFN #Verse #SceneGraph #FortniteCreative
Level/environment design in UEFN definitely isn’t my strong suit, but I’m really happy with how these stud environments turned out and wanted to share them.
#UEFN #FortniteCreative
Dynamic customizable text material I’ve been working on in UEFN.
It uses one SDF font atlas for 64+ characters, helps reduce texture download size, lets you customize the style, and works for things like brainrot names and dynamic money counters.
#UEFN #Verse #FortniteCreative
Custom NPC health bar I’ve been working on in UEFN.
It attaches directly to the NPC and updates using Scene Graph. It’s also customizable, with controls for the bar color, size, border thickness, border color, and corner roundness.
#UEFN #Verse #FortniteCreative #SceneGraph
FREE UEFN Scene Graph door code.
Built for an old project, still use it. Sharing for devs learning Scene Graph.
Drop it into your map and go.
Features: custom open/close prompt, rotation + open speed, and door SFX support.
Code in comments.
#Verse #SceneGraph #UEFN #Fortnite
How to set up:
1. Copy: pastebin.com/44agikMd
2. Build Verse
3. Create an Entity Prefab and add:
- mesh_component (door mesh)
- transform_component
- keyframed_movement_component
- door_component (Verse code)
- sound_component (create a MetaSound Source)
Saw @SupremeUEFN’s item pickup/drop system the other day and thought it was funny because I’ve been working on something really similar in my own map.
I’m testing push back/forward on meshes using sweep hits to detect collision.
#UEFN #SceneGraph #FortniteCreative
Natorior retweeted
*FREE* Brainrot baby pets (UEFN ready)! 🔥
To get them:
✅ Follow @GodAdix @GodlyGamesX
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♻️ Repost
💬 Comment "Brainrot"












