Stefan Iverson retweeted
When an animator gets bored, make a crow breakdance in Blender. 🐦🕺
Character animator @Petcson posted this dancing crow test, utilizing Wiggle Bone 2 for natural follow-through.
#animation #blender #gamedev #indiedev
My good friend at @TeamGeppettos is working on a pinocchio horror game. Looks creepy! Wishlisht on steam
Stefan Iverson retweeted
Animation breakdown 🎬
I started with boxes to plan the camera, framing, timing and main action. Then I moved to spline, polsh, VFX/SFX.
Thanks to my mentor @nextkeyframe his Finisher workshop for the workflow. youtu.be/IOFz13gfjUM
Oro third strike animation breakdown #streetfighter #Oro
Animate boxes first then pose on top. Rig by @KielFiggins
Oro animation breakdown #streetfighter 3rd strike
Solid posing reference for game animation #streetfighter
Makoto will make you a better game animator... #StreetFighter
Biggest lesson I've learned on posing for game animations rigs by @KielFiggins
Cubes first... rough timing, energy of the shot.
Posing the rig goes on top of that.
Comment BOXES for the tutorial.
Rig: @artstoff



