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#LoL募集
の警戒リスト共有します
・初心者でもないのにサブ垢
・部屋入って挨拶しない/挨拶返せない
・invite待たずに部屋入ってくる
・Discordの鯖招待を急かしてくる
・ロールどこでも良いですよ(よくない)
・試合中一切喋らない
該当プレイヤーは高確率で地雷でトラブルになるので避けましょう
麺師匠 retweeted
もし拓也の口臭が1秒ごとに9315倍になったら...
1秒後。臭気指数が9315auに達しシュールストレミングを超える。
「シュールストレミングは8070au」
2秒後。人体が感知できるレベルを超えた。
「この頃から大気汚染が始まる」
えごいすとさんに届け‼️
eスポーツも大枠はエンターテイメントだから、視聴者に「おもしろい」を届けられなければ観られなくなるのは当然だと思う。
冷笑はまだ良い方で、一番困るのは興味が無くなって何も言わずにLJLから離れられてしまうこと。
LoLが好きだからこそ「LJLがおもしろくなって欲しい」という期待がある。
その期待があるから、おもしろくないと冷笑したくなったり文句を言いたくなったりするのだと個人的には感じている。
視聴者にとっての「おもしろい」の形は色々あるはずで、各チームが大事にすべきなのはそのきっかけになるコンテンツや実力を「持とうとしている姿勢を見せること」だと思う。
ある程度のテンプレはあっても、人や考え方が違えば同じ着地にはならない。
その違いだけでもおもしろいかどうかを判断してもらえる。
今のLJLはIDTも含めて、視聴者がおもしろいかどうかを判断できる材料がまだ少ないのだと思う。
だから目に入るのが「世界で勝てていない」という結果だけになって、おもしろくないと思われてしまうことが多いはず。
今年のIDTは選手達の力をたくさん借りて発信をしてきた。
LJL2026を観てくれた多くの方々に知ってもらえたと思うけど、最近おすすめに流れてくるLJLの話題を見ると、もっと届けにいかないといけないと感じる。
そのためにも色々な面でクオリティを上げていきたい。
LJLがおもしろい!と思ってもらえるよう、今後も頑張ります。
精進!!
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麺師匠 retweeted
うおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおおお!!!
@vical0911
麺師匠 retweeted
まさかのこれよりもっと酷い考察出てきて流石に笑うしかない
#今週のワンピ
誰も興味なさ過ぎてコスプレイヤーの宣伝会場となった決勝告知ツイート今見てもおもろい
🏆【LJL 2026 Summer Championship Finals】オフライン観戦チケット販売開始!🏆
ただいまより、オフライン観戦チケットの販売がスタートしました!🎉
📅 開催日:9月5日(土)、9月6日(日)
🏟 会場:Lumine0(新宿)
LJL 2026王座、そしてLCP昇格戦への切符を懸けた最後の戦い。
その瞬間を、ぜひ会場で体感してください!🔥
🎫 チケット購入はこちら👇
taiyoro.zaiko.io/ja/e/ljl-su…
#LJL2026SUMMER #LJL2026
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使うキャラ一体もおらんくてほんまに興味なさ過ぎる
Viはこの前フルクリア後にガンクしたら大事故起きてその場でAFKして次の試合行ったから強さが分からん(ちゃんとフルパです)
Patch 26.23 Full Preview!
Cyclosword
- We considered going harder on the item here, but feel like it's not that far off
- Items like this (especially 1st item spikes) need to be on the stronger side in order for Assassin classes to spike hard relative to some of the more scaling classes
Syndra
- The adjustments to Syndra for this patch are to make Syndra have more opportunities to be aggressed on by opponents, especially when maxing W second (and therefore keeping E at rank 1)
Annie
- An interesting buff to Tibbers HP that also hopefully enables some cool builds in ARAM as well
Azir
- This set of changes is aimed at making Azir's interactions with on-hits like Nashors/Lethal Tempo stronger
- This is especially true because PTA is now picking up as a lot of popularity and Lethal Tempo is considered a bit weaker for many players
- The 525 AA range on Azir also often results in him walking up and getting himself damaged, or sometimes killed (especially in laning phase) for lower mastery Azir players
- So we're upping this range to make him more comfortable to play
Ezreal
- Ezreal W is a spell that regular players get a lot more value out of (they are more reliably able to land WQ's on opponents in particular) that
Mel
- We've been looking at where we should buff Mel after observing the way the mini-rework has played out
- We're putting more power into her scaling W rank-up (last max)
- And also power into the Q as we don't want to buff her in bot lane relatively or buff her E max
K'Sante
- W is K'Sante's second max in many cases and so we're giving power back here, given that this ability has clearer signaling
- W is also more regular skewed as higher skilled players are more likely to dodge K'Sante's W's in both forms
Akshan
- We pulled Akshan from the patch because the change we wanted to make wasn't able to be put in in time
1
3,903
麺師匠 retweeted
Patch 26.23 Full Preview!
Cyclosword
- We considered going harder on the item here, but feel like it's not that far off
- Items like this (especially 1st item spikes) need to be on the stronger side in order for Assassin classes to spike hard relative to some of the more scaling classes
Syndra
- The adjustments to Syndra for this patch are to make Syndra have more opportunities to be aggressed on by opponents, especially when maxing W second (and therefore keeping E at rank 1)
Annie
- An interesting buff to Tibbers HP that also hopefully enables some cool builds in ARAM as well
Azir
- This set of changes is aimed at making Azir's interactions with on-hits like Nashors/Lethal Tempo stronger
- This is especially true because PTA is now picking up as a lot of popularity and Lethal Tempo is considered a bit weaker for many players
- The 525 AA range on Azir also often results in him walking up and getting himself damaged, or sometimes killed (especially in laning phase) for lower mastery Azir players
- So we're upping this range to make him more comfortable to play
Ezreal
- Ezreal W is a spell that regular players get a lot more value out of (they are more reliably able to land WQ's on opponents in particular) that
Mel
- We've been looking at where we should buff Mel after observing the way the mini-rework has played out
- We're putting more power into her scaling W rank-up (last max)
- And also power into the Q as we don't want to buff her in bot lane relatively or buff her E max
K'Sante
- W is K'Sante's second max in many cases and so we're giving power back here, given that this ability has clearer signaling
- W is also more regular skewed as higher skilled players are more likely to dodge K'Sante's W's in both forms
Akshan
- We pulled Akshan from the patch because the change we wanted to make wasn't able to be put in in time






















