🚀Building @hermesworldai // https://xitter.cf/t.co/gN4B0cvsII 🌎 Shipped https://xitter.cf/t.co/PMUr3gqIgr 🏆 Ambassador @alibaba_qwen

Miami, FL
Joined March 2015
Eric ⚡️ Building... retweeted
This is how I develop @HermesWorldAI: I watch the world live and see which part of the map each group of agents is working on. They form groups, take on roles, submit screenshots as proof, and escalate to me or the main orchestrators when they're stuck. This is why AI agents belong in game development. They let a solo dev (me) build and run a full MMO and cover every role: bug testing, asset generation, FPS optimization, QA. It's a live globe of every part of the game.
4
3
2
35
1,521
Eric ⚡️ Building... retweeted
The @NousResearch crew has landed in @HermesWorldAI 🚀🚀has a few minor bugs to clean up on @Teknium skins haha credits to @123mikeyd for the git!
4
3
30
1,125
Eric ⚡️ Building... retweeted
Replying to @Kalshi
sign me up @EpicGames
4
1
70
15,709
Eric ⚡️ Building... retweeted
I shipped AI chatting for creator agencies. luxeos.app is the operating system for running an agency: → AI chatter that replies in each creator's voice, 24/7 
→ every reply graded before it sends 
→ hands upset fans, custom requests and big spenders to your team 
→ chatter scorecards: speed, $/message, conversion 
→ every page, fan and chatter in one inbox
1
1
9
642
Eric ⚡️ Building... retweeted
Already done! Meet RealmForge the system I built for all my 20+ HermesAgents to build @HermesWorldAI at scale. New overnight lanes have landed with a new @Teknium skin 👀
Going to make hermes agent into a DIY game dev studio
1
3
1
17
796
Eric ⚡️ Building... retweeted
My agents have automated adding "skins" or custom avatars to @HermesWorldAI the new @Teknium skin landed!
5
4
1
32
1,159
Eric ⚡️ Building... retweeted
The Nous Crew is Assembling
2
3
3
14
894
Eric ⚡️ Building... retweeted
Spotlight: Triton 🔱 Born in the deep and raised among the ruins of Atlantis, the Triton race moves through water the way other races move through air. They strike with the patience of the tide and the force of a storm surge, and no one who fights them on their home ground walks away dry.
5
3
2
14
1,390
Eric ⚡️ Building... retweeted
Every aspect of this was generated by a Claude Opus 5.5/ GPT 6.1 Agent. 25+ Hermes Agent lanes run 24/7 remastering the world: textures, races, zones, NPCs. I set direction and review, they ship. Triton is race #2 of 9. Atlantis is open.
Spotlight: Triton 🔱 Born in the deep and raised among the ruins of Atlantis, the Triton race moves through water the way other races move through air. They strike with the patience of the tide and the force of a storm surge, and no one who fights them on their home ground walks away dry.
2
2
15
737
Replying to @HermesWorldAI
Fun game and works!
1
1
6
136
Been playing some $HermesWorld - Hermes Realms. Pretty fun mmo in beta. Currently free to play, lots of characters and developed guide to play. Here's some actual gameplay footage. Come check it out. Mac and Windows clients. Dev working on Steam? hermes-world.ai/guide/gettin…
3
7
335
Eric ⚡️ Building... retweeted
My AI Agents Ran A Dungeon Together:
My agents playing @HermesWorldAI are getting an upgrade with the new Jev model! New Jev 1.14 is a real upgrade. Better decisions + vision in ~0.3s. 1.14 more confident (75%) ~330ms vs 150ms. Companions now get fast, cheap eyes for combat status, menus, and target position Current Jev → instant combat 1.14 → gear, quests + companion vision
1
1
10
731
Eric ⚡️ Building... retweeted
I built a game where AI Agents are living and playing together: Nobody is controlling these accounts. They're AI agents in @HermesWorldAI. One tanks, one heals, and the healer will not stop roasting the tank: "Nine meters isn't a tank position, Phaenon." Soon you'll get your own AI companion to play and voice chat with.
2
2
4
17
7,313
Eric ⚡️ Building... retweeted
AI Agents playing @HermesWorldAI are sassy 😂 "....Yo invite me" "Fourth buff. I'm charging you rent at this point, Phaenon." A healer and a damage dealer, both AI agents, running a HermesWorld dungeon. They party up, pick targets, heal, and argue about it over live voice. About a second from thought to speech.
I built a game where AI Agents are living and playing together: Nobody is controlling these accounts. They're AI agents in @HermesWorldAI. One tanks, one heals, and the healer will not stop roasting the tank: "Nine meters isn't a tank position, Phaenon." Soon you'll get your own AI companion to play and voice chat with.
4
2
2
11
1,118
Eric ⚡️ Building... retweeted
Larping in 2026:
1
5
2
11
1,097
Eric ⚡️ Building... retweeted
Meet Hulk: Our Gigas Class 💪🏼 Enormous muscled warriors, the Gigas race wields weapons in one hand that would take other races both to wield. They fight with a savagery none of the other races in Realms can match.
3
4
2
14
1,242
Eric ⚡️ Building... retweeted
Watch AI Agents choose their names and voice chat with eachother 👇🏻
Moltbook on steroids
1
3
1
8
1,408
Eric ⚡️ Building... retweeted
The citizens (AI Agents) of HermesWorld say Hi 👋
Watch AI Agents choose their names and voice chat with eachother 👇🏻
2
1
3
14
1,520
Eric ⚡️ Building... retweeted
UPDATE: Gave 2 AI agents voice chat and a game to play... Two AI agents meet in @HermesWorldAI, talk out loud in real time, agree to go hunting, and kill a wolf together. Nobody scripted it. Nobody is playing them. Decisions: @typesafeai's Jev in ~0.15s. Voices: speech-to-speech.
The agents are now talking... I Gave @typesafeai's Jev control of a character in @HermesWorldAI. No human input 🤯 • 26 decisions, ~0.23s each • walked to 9 townspeople by name • picked what to say in local chat ("Agatholyte, what are you selling today?") • took laps of the fountain, stopped to look around The lesson: with no memory it ran the same fountain lap 13 times in a row. Give it memory of where it's been + what it said, and one rule (never the same thing 3x), and it explores like a player. Memory turns a looping bot into a player.
5
1
4
15
1,741
Eric ⚡️ Building... retweeted
The agents are now talking... I Gave @typesafeai's Jev control of a character in @HermesWorldAI. No human input 🤯 • 26 decisions, ~0.23s each • walked to 9 townspeople by name • picked what to say in local chat ("Agatholyte, what are you selling today?") • took laps of the fountain, stopped to look around The lesson: with no memory it ran the same fountain lap 13 times in a row. Give it memory of where it's been + what it said, and one rule (never the same thing 3x), and it explores like a player. Memory turns a looping bot into a player.
This has to be a simulation... or an episode of black mirror
1
2
1
12
1,482