
Andrey Lesnikóv: Russian #RustLang zealot, hobby #gameDev. ex-Wargaming, ex-JetBrains. he|they. @rust_gamedev, @ozkriff_ru (+@ozkriff on mastodon & bsky) 🦀🇺🇦
Saint Petersburg, Russia
Joined June 2016
- Tweets2.4K
- Following702
- Followers1.4K
- Likes45.7K
Pinned Tweet
A #WebAssembly version of my tactical game #Zemeroth is now available on itch.io!
It uses a web port of GGEZ engine by @notfl3: github.com/not-fl3/good-web-…
Try to beat the campaign mode online: ozkriff.itch.io/zemeroth
#rustlang #gamedev #indedev
@ọzkriff retweeted
I'm also looking for a job in Russia, so if you know of a fitting and ethically ok-ish position opening here, please ping me.
linkedin: linkedin.com/in/ozkriff
hh: hh.ru/applicant/resumes/view…
I have to stay in Russia longer due to family reasons and this drains the last bits of my mental energy for doing gamedevy stuff.
So, I'm stepping down from #RustLang #GameDev WG and putting my community duties and personal projects on official pause:
github.com/rust-gamedev/wg/i…
I'm also looking for a job in Russia, so if you know of a fitting and ethically ok-ish position opening here, please ping me.
linkedin: linkedin.com/in/ozkriff
hh: hh.ru/applicant/resumes/view…
@ọzkriff retweeted
What would you do if you got stranded in a post-apocalyptic space wasteland?
***
Intentionally short yet surprisingly deep role-playing adventure
Space Wreck is available NOW!
P.S.
-15% launch discount
@ọzkriff retweeted
dotAGE is out NOW with a new launch trailer! 🎉
Fight the Apocalypse as the prophetic village elder of your doomed village in my survival, roguelite, worker-placement, turn-based village builder!
@ọzkriff retweeted
Master of Luna is finally dropped on Steam. The changes include long-awaited music and sound, combat UI improvements and lots of small stuff here and there. The link in the next tweet (or in bio).
Durin's health keeps deteriorating and though his QoL is still not that bad, the amount of daily med procedures keeps growing and Sasha is too busy with her vet work&lectures to find enough time - so I've decided to return to St Petersburg for at least couple of weeks to help out
Sorry for another bunch of delays with the newsletter and other rust community activities, I struggle to find energy for all these things.
Current mental state: 😫🪫
@ọzkriff retweeted
In the meantime, we've already started putting together August news for the 49th issue. Please join:
github.com/rust-gamedev/rust…
@ọzkriff retweeted
Sorry, forgot to announce that we released This Month in #RustLang #GameDev for July 2023 a couple of weeks ago!
gamedev.rs/news/048
In parallel #Rust universe:
> Everytime im trying to look for anything related to rust the stupid programing language pops up. Is there a way to blacklist it from searches or something? Cuz its darn annoying.
reddit.com/r/playrust/commen…
rust game-lang confusion never gets old 😌
@ọzkriff retweeted
Macroquad used to be notoriously bad at 3d.
Nanogltf is a part of a big macroquad overhaul with a goal to make it suitable for, at least, simple low-poly 3d games.
@rust_gamedev #indiedev #gamedev #ndiegamedev
@ọzkriff retweeted
You’re unable to view this Post because this account owner limits who can view their Posts. Learn more
@ọzkriff retweeted
The #FutureGamesShow #TinyGlade trailer is now live, so you can check out our 🥔 Global Illumination in action! 🏓💡🏓
Also featuring: an astronomical model for the movement of the sun & the moon 🤓 and some custom shadow TAA 👀
Our #FutureGamesShow trailer is now live 🎬✨
#TinyGlade is a small relaxing castle doodling game🏰🌿 There's no management, no combat, no wrong answers. Just kick back and turn forgotten meadows into lovable dioramas!
Coming 2024
Wishlist on Steam💚 s.team/a/2198150
@ọzkriff retweeted
In 2017 I made a video about detective game design. A lot can change in five years, so it's time to revisit that topic. Link in the replies.
Speaking about rusty things! While I was away, Forest released a newsletter issue with the summary of June's #RustLang #gameDev news. Here's the link if you've missed it:
gamedev.rs/news/047
Meanwhile, I've just started collecting a summary of July events for N48, please join github.com/rust-gamedev/rust… if you've been doing cool rusty gamedev stuff last month.
Hey, sorry for disappearing for a month and a half and ignoring lots of DMs.
I was supposed to visit my hometown in Russia for two weeks in the first half of July to see with my family&friends and do some legal paperwork.
















