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Pues voy dar razones por las que puede que Quake haya sido incluso mรกs influyente que Doom en la industria del videojuego. No me gusta la coletilla, pero "abro hilo" @bethesda_ESP #quake25 #Quake
Peter ๐ฆ๐๐๐ท๏ธ retweeted
Left 4 Dead in 2026, just as good as ever.
Let's go back to 2008 when zombies ruled the world and Valve released bangers
youtu.be/1AqIGCUuw8Q
Peter ๐ฆ๐๐๐ท๏ธ retweeted
I ventured deep into the slop mines to bring you 15 of the best FPS demos from Steam Next Fest. Check out the link in the comments and fatten up those wishlists!
#steamnextfest #fpsgames #gaming #demos
Peter ๐ฆ๐๐๐ท๏ธ retweeted
Less than a week till you can experience 'peak' all over again
You Are Empty: Absolute Edition
Coming October 27th
#DRMFREE
Running on modern hardware
Supporting modern resolutions + Widescreen
Steam Deck & Controller supported + Much more
Steam: bit.ly/YouAreEmptySteam
Zoom-Platform: bit.ly/YouAreEmptyZoom
Peter ๐ฆ๐๐๐ท๏ธ retweeted
I can finally talk about Mass Effect Universe.
Since Bioware closed I can now reveal that I was part of the Mass Effect Council, saw what BioWare was building, and provided feedback during development.
โข Set 600+ years after the Reaper War
โข You play as a customizable N7 agent
โข Instead of being a walking gun rack, you're a cross between John Wick and James Bond
โข Shepard's legacy preserved, regardless of your ending
โข A galaxy divided into three major factions
โข Humanity, Krogan, Batarians, and more allied together
โข Council races forming their own alliance
โข The Geth emerging as a third superpower
โข A galactic Cold War instead of another Reaper style invasion with a shadowy adversary
โข Geth-built megastructures
โข Connections between the Milky Way and Andromeda
โข Experimental technology implanted in you as a unique point of difference
โข Hacking and manipulating the environment
โข See through walls, identify systems, remotely trigger hazards and more
โข Handcrafted missions like ME1-3
โข But with Hitman-style freedom in how you complete them
โข Brutal close-range executions
โข Squadmates who can clash with each other
โข Romance wasn't being sanitised
โข Liara returns - now an incredibly powerful Asari Matriarch
From what I saw, BioWare was making Mass Effect for us, the fans, not for people who don't exist.
It looked incredible.
And now we may never get to play it.
Find out more here: youtu.be/ZOWrTNazZxM
#SaveMassEffect
Peter ๐ฆ๐๐๐ท๏ธ retweeted
A BioWare dev on reddit leaked a Mass Effect 5 trailer... it's called MASS EFFECT UNIVERSE and it's fucking gorgeous. I'm crying. This is everything I wanted. They were a lot farther than we thought. FUCK EA
Peter ๐ฆ๐๐๐ท๏ธ retweeted
Reminder:
- EA cancelled the Single Player Dragon Age 4 in development from 2015-2017
- Pushed them to create a live service Dragon Age because of trend chasing. They considered multiplayer the future of gaming, "nobody plays single player games anymore" except then Jedi Fallen Order released with huge success and they pivoted again.
- After 3 years of development on Live Service Age from 2018-2021, EA & Bioware decide to remove the Multiplayer component but instead of rebooting a second time they gave them 18 months to rip out all that live service work and have them make it a single player game AGAIN, at a significant disadvantage to meet expectations.
- Six years of wasted development now, when a lot of the series veterans had been laid off or quit out of frustration with EA along with numerous management and staff changes. Among these names are David Gaider, Mike Laidlaw, and later before Veilguard's release Mary Kirby. Her departure was an abysmal sign for the future of DA before this next game had even released.
- This resulted in the announcement of Dragon Age Dreadwolf in 2022, later renamed Veilguard which retained the scars of it's live service development when it released in 2024 and was never the true game Bioware would have given us if they hadn't been constantly fucked around.
We could and should have had the intended Dragon Age 4 before 2020, instead it took almost a DECADE for the follow up.
The worst things these companies do is trend chase something, with zero foresight on temporary trends. By the time you release that game public opinion has shifted. Rocksteady's Suicide Squad as a clear example of this too.
Just let creative people make something they are passionate about and stop putting them in boxes. Let developers make something real by giving them time and resources to deliver something memorable with a clear goal, not a post mortem example like Anthem on how not to develop a game.
EA has been fucking over Bioware basically since they acquired them. Issues with Andromeda, Anthem, Veilguard aside as yes all three have their issues and you'll even have people going back to Mass Effect 3/DA2/Inquisition with issues as well; a lot of this comes from a long long period of EA pushing Bioware into a corner and then watching them be a punching bag for it. It also comes from internal schisms within Bioware where there was a strange Mass Effect vs Dragon Age rift and David Gaider said they may as well have been two different studios with how the culture was different, plus the writers getting fucked over at every turn.
People taking the lowest hanging fruit possible and are gonna just say it was Veilguard, it was Anthem, it was Andromeda etc that sealed their fate when in actual reality it was a long list of issues going back 15+ years that led to the issues within those games in the first place.
Can't wait for the AAA industry to crash and burn. This is a very sad day for gaming.
Bloomberg: Electronic Artsย to Cut 400 Jobs, Shut Down BioWare bloomberg.com/news/articles/โฆ
Serious Sam: The Third Encounter | Official Teaser youtube.com/watch?v=YLaTMaSXโฆ
Steam: store.steampowered.com/app/4โฆ
Peter ๐ฆ๐๐๐ท๏ธ retweeted
I was surfing on Internet to try to find some doom 4 stuff on (former id Software employee) Dmitry Parkin's website, but I didn't anything.
Except this creature for Quake Champions called โkamikazeโ. Looks like cut content, cuz I don't remember seen this thing in the game.
Peter ๐ฆ๐๐๐ท๏ธ retweeted
New gunplay update for DIOXIDE!
We recently added aim down sights. Itโs still a WIP, but hereโs an early look at how itโs coming together.
A Single Player campaign does not need live-service BS. What it needs is for the bugs and the experience to be ironed... and maybe a decent DLC to keep selling the game at retail-ish price as a "complete edition" package further down the line.
"The 5-year support model hasn't worked as well for us as we hoped" โ Techland CEO addresses fans as Dying Light: The Beast support comes to an end. bit.ly/4igc5yq













































