pasuth retweeted
PASUTH (VISUAL)
@pasuthh is a motion graphics artist and a visual alchemist in the digital realm. He is interested in the sequencing of images and the various elements of beings to create a virtual world.
pasuth retweeted
𝙎𝙃𝙆𝙍𝙀𝘼𝙈 IS THE FIRST 🅴🆇🆃🆁🅴🅼🅴 🅰🆄🅳🅸🅾 🅰🆁🆁🅰🅽🅶🅴🅼🅴🅽🆃 ACCOMPANIED BY PASUTH (@pasuthh ) ARTWORK
▓▓▓▓▓▓▓▓▓▓▓▓
⅄⅄⅄OſNƎ
φÈñ
driptech.bandcamp.com/track/…
soundcloud.com/blozxom/dript…
pasuth retweeted
Replying to @AnaparnP
@AnaparnP (LIVE)
#CHALO (LIVE)
@corner_ppl (LIVE)
@Footprintsonmar (DJ)
#MICHAELHONEYCOMB (LIVE)
@Pam_anantr (DJ)
#PAT (DJ)
@thanart_rasanon (LIVE & DJ)
#TOMMYHANSON (LIVE)
#YOONGYING (DJ)
More Detail & Buy Tickets At:
ra.co/events/1540251
ticketmelon.com/blozxom/dxpr…
pasuth retweeted
Have a look at these fantastic stylized explosions made in Unreal Engine 5 and Niagara by Wataru Ikeda @WataruVFX:
80.lv/articles/great-stylize…
#unrealengine #UE5 #vfx #realtimevfx #stylizedart #anime #gamedev #3dart #niagara
pasuth retweeted
been using this old Polivoks patch I made for some of the movement SFX
(vid is old demo I recorded years ago of the ring mod with a simple geometry scale sync via Unity 5 > Max interoperability toolkit)
pasuth retweeted
New iAnimate school term started so I want to talk about stages of learning, problem solving and striving towards mastery (in anything really, not just 3D animation)
a thread
pasuth retweeted
Hello, I'm Spikey! 🌟
I like colorful, cute things 🌈
I make 2D & 3D stuff 🧩
#PortfolioDay

















