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Joined April 2017
Photo by Pilipeev (@pilipeev)Photo by Pilipeev (@pilipeev)Photo by Pilipeev (@pilipeev)Photo by Pilipeev (@pilipeev)Photo by Pilipeev (@pilipeev)Photo by Pilipeev (@pilipeev)Photo by Pilipeev (@pilipeev)Photo by Pilipeev (@pilipeev)Photo by Pilipeev (@pilipeev)Photo by Pilipeev (@pilipeev)
Vampire Killer enhanced for MSX2+ (patched by ToughkidCST). Originally released by Konami in 1986 for MSX2 as Akumajō Dracula (same name as Castlevania in Japan - Vampire Killer is its Western name), it was a flip screen game with PSG music. This version introduces smooth horizontal and vertical scrolling through the Yamaha V9958, and SCC music. Play online: download.file-hunter.com/ass… Download: download.file-hunter.com/Gam…
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El rock actual está muerto y este riff lo demuestra. Podés meter 200 filtros y autotune, pero jamás van a superar los primeros 5 segundos de Sweet Child O' Mine. ¿Qué tema de hoy tiene este nivel o ya no se banca la música real? Los leemos 👇 #GunsNRoses #MTV
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Pilipeev retweeted
The Last of Us Resident Evil With $10M/episode With $75M
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Pilipeev retweeted
難破船エリアでザコのインフレが超加速した というかこいつだけ異常におかしい… 地形を利用する事で安全には戦えるけど、こっちのHPが400ちょいしかないのに掠っただけで120、まともに当たると300ダメージとか軽く死ねる… しかも恐らくHPも4桁以上で硬すぎる… #幻日のヨハネ #メトロイドヴァニア
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魂斗羅ハードコアの隠しエンディング。3面ボス前の扉を壊してから、壁を上って行くとバトルスタジアムに誘われ、これに勝利すると次元の裂け目から原始時代へ。そして、そこで王になるというシュールなエンディングに。魂斗羅好きの方は、是非試してみて下さい。
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Pilipeev retweeted
Los años no parecen afectarla, Natalie Imbruglia, Torn. Casi treinta años entre el primer y segundo video. Impecable Natalie.
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🕹️ Falcon's Daily Classic🕹️ #️⃣187 Remember this scary game?! Name it!
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I recorded some new in-game footage of Banshee Tale! I've made a few small changes and improvements here and there!! #STG #IndieDevs
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In 1997, before the internet, gaming communities, and YouTube existed, in the middle of the night during summer vacation, I managed to discover one of the most iconic secrets of all time: the inverted castle… Imagine the rush of adrenaline and joy I felt at that moment.
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Pilipeev retweeted
Una de mis tecnicas favoritas de todos los Castlevanias que tienen el backdash es que puedes eliminar el delay de las armas pesadas haciendo el truco de saltar, atacar, backdash y repetir. Lo siento muy dificil ejecutarlo consistentemente pero cuando me sale es muy gratificante
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Don Doko Don 2 (Natsume, Famicom, 1992) lets you flatten enemies with a hammer and throw them. Which do you enjoy more: flattening enemies or throwing them?
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After seeing so many amazing submissions and projects in the last Rive challenge, I got inspired to create my own game too! 🎮 Everything is built entirely in @rive_app — animations, sound effects, and game logic.🚀 I'll share the game link soon!
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だれか版権取得してこれ買ってくれないかな?w
1990年11月2日発売、PCE「エアロブラスターズ」 AC版、メガドラ版も同様にカネコの開発。 結構多重スクロールなんかも忠実に再現されているし爽快感はなかなか。 ステージ2のBGMはオリジナルに変更されてるけど、これも背景のスクロール速度に合うように演出されてる。
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Pilipeev retweeted
Super Metroid: X-Fusion (SNES) Gameplay: Secret Boss
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ITS FINALLY OUT! 🤣 CARAVAN CARNAGE: FRUITY ROAD is officially OUT on STEAM, Android & iOS! We spent a LONG time making this game, and im excited you guys finally get to play it! Go and fight some FRUITS! (Please Like & Share it around <3 ) GAME LINKS BELOW ⏬👇 #IndieGame #CaravanCarnage
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PS3ストアが終了する前に買っとけシリーズ D&Dミスタラ英雄戦記!この螺旋階段のシーンいいですよね〜。奥から敵が走ってくるのとか一生懸命で好き
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Pilipeev retweeted
esse sempre vai estar entre os meus Castlevania favoritos…. jogo maravilhoso
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First public demo released for 'Solbrand', a top-down and first-person pseudo-historical sci-fi puzzle adventure game.
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I'm mad i haven't played this sooner this is incredible
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I like a lot of the Castlevania games but I always feel a lot of the games need an extra layer or two of something going on, something in the level design, hazards, enemies, to really take it to the next level. I feel like Adventure Rebirth is the answer to that for me.
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