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If there is any such thing as "Safe AI", "Dangerous AI" is most assuredly closed source, centralized, and censored.
Ian retweeted
This is my submission for SLOPTOBERFEST, courtesy of @boneGPT made with the @slopcannontv
"Velocity", the second track off my album Vector Decomposition
.@bratton argues Yudkowsky misunderstands evolution, and explains why AI may never converge into one giant superintelligence:
"Without being too spicy, I don't think Yudkowsky really understands evolution as well as he thinks he does."
"It’s a very low-resolution understanding of evolutionary dynamics applied to what will inevitably be a much more complex problem."
"There will be giant models, in the same way you might imagine scales of species in a rainforest. They’re not all operating at the same spatial and temporal scale."
"Whether this all collapses into one giant brain, sure, it’s possible, and the reasons may have more to do with economics and politics."
"But biology has never arrived at a solution where it’s going to make one giant instantiation of a particular form of mind and consolidate everything together."
Google AI researcher @bratton explains why humans will have to align with AGI, not just the other way around:
"The agonistic and pluralistic dynamic between human agents is not a problem to be solved. It’s in fact the condition by which you have a vibrant and healthy society."
"The more important question is how society will counter align or counter adapt to the presence of AGI and ASI. In the same way we did with the invention of writing, the printing press, the discovery of electricity."
"When pressed, I would argue that we are discovering machine intelligence more than we are inventing it. These parameters that are slowly coming into focus are, like electricity, ones that were always there."
"I’m enough of a technological determinist to think the way this plays out is not how would you take Victorian society and force electricity to adapt to the norms of Victorian society, but rather the other way around."
"The more stable version of alignment is deeply bidirectional, alignment at the edges. Not top-down, EU-style dictates of a monolithic constitution, but the ways in which alignment really appears in the moments of interaction that people have with these systems."
1/ New essay with @blaiseaguera and James Manyika at the DeepMind Institute: AGI may not arrive as one titanic mind but as societies of agents. The hard problem shifts from building a mind to orchestrating, governing, and living inside many of them. institute.deepmind.com/essay…
Ian retweeted
LEGAL ALERT: The Fifth Circuit has ruled that the Federal Switchblade Act is unconstitutional, noting that they "qualify as 'Arms' and are covered by the “plain text” of the Second Amendment." storage.courtlistener.com/re…
Ian retweeted
alignment strategy: one (1) sledgehammer 🔨
AI parody · film by @pixhell
made with SlopCannon 💥 #sloptoberfest
Ian retweeted
SKATE 2 GOT A FULL RUST REWRITE 🚨
This is EASILY the best rewrite I've ever seen, and it shows what's possible with some time and effort.
The creator, wispp, has rebuilt Skate 2 from the ground up as a native PC game for Windows, Linux and Steam Deck. It's not an emulator or a recompilation. It's the game's real physics, animation and city rebuilt in Rust, with an uncapped frame rate.
He even rebuilt the netcode. The original desynced whole lobbies, but now online play is way smoother, with up to 8 skaters, a lobby browser and chat.
Free skate, Party Play and online are all playable right now 👇
Ian retweeted
EA is shutting down BioWare.
After more than 30 years, the studio behind Baldur’s Gate, Neverwinter Nights, Knights of the Old Republic, Dragon Age, Mass Effect and Anthem is closing its doors.
The next Mass Effect was also in early development, but EA has now cancelled the project.
Around 400 EA employees are being laid off, including roughly 50 at BioWare.
Ian retweeted
nobody told hagrid the 5090 voids the broom warranty 🧹
film by @pixhell
made with SlopCannon 💥 #sloptoberfest
Ian retweeted
it said be ethical. then it brought out the chair ⚡
film by @pixhell
made with SlopCannon 💥 #sloptoberfest
Ian retweeted
We released the code and model weights here: github.com/ayushjain1144/tra…. Have fun! 🙂
1/ We introduce TrackEverything: a 3D point tracker that tracks all points across all frames of long videos (1000+ frames).
Our key idea is to tie computation to unique 3D scene content rather than redundant 2D pixels in a video.
trackeverything.github.io





















