Phil Shenk (@pshenk) profile picture

Game designer, artist, entrepreneur. CEO of @moonbeastinc Former Lead artist & lore builder for Diablo 2 & LoD https://teapaw.org/t.co/GoDN3rRZPV Shenk The Overseer

Austin, TX
Joined March 2009
I’m looking forward to this game!
Racing through the storm, good thing our horse isn't spooked by lightning 🌩️! Join us live tomorrow at 11AM PT for the premiere of our new trailer on YouTube! Link below 👇in comments. #ShowcaseThursday #NewGameTrailer #IndieGames
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Me, Peter, and Erich are going to talk to Ziz this Saturday about all our secret plans and clever ideas 😅 Seriously, it should be fun! Hope y'all can join <3
Got the absolute pleasure to interview the devs at @MoonbeastInc on October 4th! Gonna talk about their upcoming game which is an ARPG with really cool stuff like terraforming. Will play the game a bit before the interview too!
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This Friday, May 16: Our first Discord live stream! Join us as we dive into some core mechanics and the design philosophy shaping our upcoming game. 👀 A peek behind the curtain. ❔ Live Q&A with Erich, Peter, and Phil! 🔥 Don't miss it! discord.com/events/112955572…
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Wishlist this if it’s your jam!
LLAMARPG IS NOW ON STEAM!! Please go Wishlist it helps the game so much for a simple click <3 Looking to get the alpha out soon! Gotta get the build finalized and reviewed by steam but we are GETTING THERE store.steampowered.com/app/2… @LlamaGamingSt
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Phil Shenk retweeted
LLAMARPG IS NOW ON STEAM!! Please go Wishlist it helps the game so much for a simple click <3 Looking to get the alpha out soon! Gotta get the build finalized and reviewed by steam but we are GETTING THERE store.steampowered.com/app/2… @LlamaGamingSt
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The possibilities for this are mind blowing :)
Creating "adventures"... All game worlds are unique & you can easily customize a lot or a little. Imagine your own game! What if you could create quests, bosses, locations & more in a game like #diablo & share w the community? What would you name your world? 🤯#ARPG #GDC2024
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Hot stuff happening 😜
Here's a more extreme version of terrain deformation. Game worlds are entirely unique & can be dynamically & persistently altered by actions. Here’s an early look at the interaction between the elemental powers of fire and ice! Sign up at moonbeast.com #ARPG #GDC2024
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Excited about this! So much more to come... This is the year of the Moon Beast! #ARPG #GDC2024
This week we're releasing first looks at our new ARPG. A fully dynamic world, progression & combat we're known for, limitless exploration, procedurally generated world & so much more! Visit moonbeast.com to sign up for our email list Follow us here for the latest! #ARPG
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Check out our live stream from last year if you missed it! More to come soon… Follow here and @MoonbeastInc
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We did a first look of the game yesterday, still available via VOD. All still very WIP, but excited enough to talk about it
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Phil Shenk retweeted
Employees from Blizzard North who made Diablo 1 & 2 are working on a new as-yet unamed ARPG. It has "Fully fleshed out item system which includes most of the goodness of Diablo II". Link to the Discord server for their Moon Beast Productions team: discord.gg/hKHDxpQD
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Sign up on the site, and follow us in Discord! And we're working on the jank around the preview image not showing up for site link :(
Hey to all the Diablo side of my followers! If you're interested in what I'm working on now, and it's VERY RELATED, we're not saying much yet but if you sign up for our mailer here: moonbeast.com/ you'll be the first to hear about it.
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We're very excited to have Erich Schaefer (@mediumclawboy) joining the team as CCO! Co-creator of @Diablo 1 & 2, @PlayTorchlight and @RebelGalaxy Follow us for updates! venturebeat.com/games/diablo…
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I’m so happy to be working with @mediumclawboy again! ❤️❤️ venturebeat.com/games/diablo…
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Congratulations @candlesan and @DiabloImmortal team! Looks great!! ❤️
Wrapping up the end of a long day. Congratulations to the entire @DiabloImmortal team and everybody at Blizzard making this possible. Fully launching tomorrow!
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Everyone’s after me lucky charms 😂
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Hi everyone, I know I've been MIA & apologize for that. Today we announced what we're working on, or more accurately THAT we're working on something. I'm thrilled to be joining up w long-time friend Peter Hu as co-founder of @MoonbeastInc. Stay tuned for info in the coming mos!
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Here's a blurb on IGN bit.ly/3IWFZER I know it's very light on details atm :( We will talk more soon!
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Found some old design docs from my glorious failure, Hellgate: London, that some might find interesting. This is how I thought we might generate the random levels. 1/3
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Mephisto makes the list! Such fun @rhykker ❤️ Here are some way-back sketches of ole' McHatey. I had the idea for skull head early on, but originally was thinking he'd walk.
Had way too much fun making this video on the scariest monsters in @Diablo, with insightful input from wonderful Diablo alumni @pshenk, @davidbrevik, @candlesan, & @johnmuellerart youtube.com/watch?v=wvc7KMUq…
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More or less final color version & the game model (I didn't do model, I think it was a mostly @iamboey & maybe some help from @PixelsSalty ) I think it was one of Boey's first models when he was still learning, which is nuts since it took a ton of tricks to pull off in-game
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Mephisto was one candidate for an action figure, these were some suggestions of how it might be built (obv very complicated and expensive!) Happy Halloween! 💀👻🎃
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