super fucking cool dude. sr staff design eng @tryramp. I do automation and design systems for brand and creative. I play punk music and draw silly pictures too.

Hamilton, Ontario, Canada
Joined November 2019
Drew Minns retweeted
The "design engineer" archetype in intelligence era needs be someone much further-reaching on both ends. Beyond DESIGN, a keener social intuition, a rich visual + tonal vernacular, broadly read, a deep understanding of people. They need to be deeply-feeling themselves, and not Maslow's 'existential zombies.' They need an investigative & suspended disbelief, but also a discernment and sanity to prevent psychosis. Far beyond just buttons + sliders. Much closer to a novelist or anthropologist. Beyond ENGINEER, a deep-seated intuition of machine intelligence: how they traverse latent space, what they can / cannot do well. A scientific approach to prodding this 'grown-not-built' intelligence. Far beyond just CRUD apps. Practically: ability to fine-tune + benchmark models, among other skills, to bridge machine intelligence to the more design/humanistic. FWIW: all this is very good for a field — software design — that has recently (and rightfully) become the butt of jokes, and seen as a very unserious discipline
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One of my recent favorite AI use cases: asking it to try and break the stuff I built. Adding lots of data, long names, unusual emails, labels, etc. Coming up with worst case scenario basically. This is a vibe-coded demo, but you get the idea.
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Drew Minns retweeted
How good is Jev at designing a design system? You give it one sentence, and it picks from over 1 quadrillion combinations. Nothing in the video is sped up, each restyle is 4 parallel calls: about 2 seconds, $0.0007 29 flags control corner shape, borders, icon family, chart paths, page texture, density and motion, all on @shadcn. Colour, radius, spacing and type scale are continuous on top of that. Interesting little Sunday experiment
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Drew Minns retweeted
New experiment: json-render + jev The future Generative UI is instant Your components, your actions, your design system Rendered in milliseconds
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i’m going to tell my kids this is what debugging was like before LLMs
i made a game where you literally have to find a missing semicolon in a codebase of 187,421 lines the catch is the entire codebase is printed out and taped to the walls of an office and you have to inspect it line by line Play it here: semicolon.trm.sh/
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Drew Minns retweeted
you guys also need to be on Japanese design engineering twitter
遊び心のあるUIを作る活動もしております🎀
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Hey Creatives - get in the habit turning your fave tv/ film/ ad/ music video techniques into gifs that you can use when you are presenting scripts. Here are some of my faves i've used recently. Feel free to steal!
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