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holy f*ck, i'm begging you to paste this into Claude Code before bed, motion designers are going to f*cking hate me for this...
drop in any website link and Opus 5.5 turns it into a 30-second keynote-style launch video while you sleep: brand colors, kinetic type, 60 fps, sound, plus a 9:16 cut for reels. no After Effects, no editor, no bullsh*t
steal this sh*t before every agency starts charging $5,000 for it:
rincy retweeted
holy f*ck, i'm begging you to paste this into Claude Code before bed, motion designers are going to f*cking hate me for this...
drop in any website link and Opus 5.5 turns it into a 30-second keynote-style launch video while you sleep: brand colors, kinetic type, 60 fps, sound, plus a 9:16 cut for reels. no After Effects, no editor, no bullsh*t
steal this sh*t before every agency starts charging $5,000 for it:
This motion design paper is f*cking insane
It's the exact loop top studios now run to make Opus 5.5 render, watch and fix its own animations until they look finished
1 shot list, 1 style file, 1 render script, one prompt that runs every pass, all on one page
Set it up tonight and your agent cuts a full 40-second promo while you sleep, instead of a broken timeline it never once looked at
The crazy part is everyone blames the model when text clips and the easing pops, while the fix is a json file and a contact sheet
Bookmark and send it to your Opus 5.5
Full breakdown in the motion design article below ↓
another promt, send it to ur opus teapaw.org/rincyXIII/status/21193…
holy f*ck, i'm begging you to paste this into Claude Code before bed, motion designers are going to f*cking hate me for this...
drop in any website link and Opus 5.5 turns it into a 30-second keynote-style launch video while you sleep: brand colors, kinetic type, 60 fps, sound, plus a 9:16 cut for reels. no After Effects, no editor, no bullsh*t
steal this sh*t before every agency starts charging $5,000 for it:
rincy retweeted
This motion design paper is f*cking insane
It's the exact loop top studios now run to make Opus 5.5 render, watch and fix its own animations until they look finished
1 shot list, 1 style file, 1 render script, one prompt that runs every pass, all on one page
Set it up tonight and your agent cuts a full 40-second promo while you sleep, instead of a broken timeline it never once looked at
The crazy part is everyone blames the model when text clips and the easing pops, while the fix is a json file and a contact sheet
Bookmark and send it to your Opus 5.5
Full breakdown in the motion design article below ↓
Holy f*ck, Opus 5.5 replaced After Effects
It's f*cking insane…
Drop the PDF below into Opus 5.5 and see what it makes
Then read the full guide on motion design in the article below ↓
harness for motion design ↓ teapaw.org/rincyXIII/status/21190…
This motion design paper is f*cking insane
It's the exact loop top studios now run to make Opus 5.5 render, watch and fix its own animations until they look finished
1 shot list, 1 style file, 1 render script, one prompt that runs every pass, all on one page
Set it up tonight and your agent cuts a full 40-second promo while you sleep, instead of a broken timeline it never once looked at
The crazy part is everyone blames the model when text clips and the easing pops, while the fix is a json file and a contact sheet
Bookmark and send it to your Opus 5.5
Full breakdown in the motion design article below ↓
rincy retweeted
Holy f*ck, Opus 5.5 replaced After Effects
It's f*cking insane…
Drop the PDF below into Opus 5.5 and see what it makes
Then read the full guide on motion design in the article below ↓
Holy f*ck, Photoshop just lost to Opus 5.5
7 free open-source repos that cover every AI tool in a $22.99/month Photoshop plan
Select. Remove. Sky swap. Generative Fill. Lens Blur. Expand. Upscale. Harmonize.
Every edit in the video is real. All 7 repos ran on one photo
All of it is free:
rembg → Select Subject, cuts anything out of an image
github.com/danielgatis/rembg
LaMa → Remove Tool, fills in whatever you erase
github.com/advimman/lama
SegFormer → detects the sky so you can replace it
github.com/NVlabs/SegFormer
diffusers → Generative Fill and Expand on SDXL, no credits
github.com/huggingface/diffu…
Depth Anything V2 → real depth maps for Lens Blur
github.com/DepthAnything/Dep…
Real-ESRGAN → Super Resolution, 4x the pixels
github.com/xinntao/Real-ESRG…
color-matcher → Harmonize, matches any layer to the scene light
github.com/hahnec/color-matc…
Save this before your next retouch
Drop the PDF below into Opus 5.5 and watch what it builds
Then read the full motion design guide in the article below ↓
watch it too
very cool animation teapaw.org/rincyXIII/status/21187…
rincy retweeted
Holy f*ck, Photoshop just lost to Opus 5.5
7 free open-source repos that cover every AI tool in a $22.99/month Photoshop plan
Select. Remove. Sky swap. Generative Fill. Lens Blur. Expand. Upscale. Harmonize.
Every edit in the video is real. All 7 repos ran on one photo
All of it is free:
rembg → Select Subject, cuts anything out of an image
github.com/danielgatis/rembg
LaMa → Remove Tool, fills in whatever you erase
github.com/advimman/lama
SegFormer → detects the sky so you can replace it
github.com/NVlabs/SegFormer
diffusers → Generative Fill and Expand on SDXL, no credits
github.com/huggingface/diffu…
Depth Anything V2 → real depth maps for Lens Blur
github.com/DepthAnything/Dep…
Real-ESRGAN → Super Resolution, 4x the pixels
github.com/xinntao/Real-ESRG…
color-matcher → Harmonize, matches any layer to the scene light
github.com/hahnec/color-matc…
Save this before your next retouch
Drop the PDF below into Opus 5.5 and watch what it builds
Then read the full motion design guide in the article below ↓
Holy f*ck, Opus 5.5 just made Houdini optional
7 free open-source repos that cover what a $3,505/year Houdini FX license does
Shatter. Collapse. Fire. Water. Cloth. Sand. Render.
Every sim in this video is real, and every repo ran on the same license card
Everything below costs $0:
Cell Fracture → breaks any mesh into Voronoi shards
projects.blender.org/blender…
Bullet → rigid-body destruction at scale
github.com/bulletphysics/bul…
Mantaflow → pyro fire, smoke and FLIP water sims
github.com/tum-pbs/mantaflow
OpenVDB → stores every voxel of the sim
github.com/AcademySoftwareFo…
Newton → NVIDIA's GPU cloth and MPM sand
github.com/newton-physics/ne…
Warp → the GPU kernels under Newton
github.com/NVIDIA/warp
Cycles → the final production-grade render
github.com/blender/cycles
Save this before your next sim
Feed the PDF below to Opus 5.5 and see what comes out
Then read the full motion design guide in the article below ↓
Holy f*ck, Photoshop just lost to Opus 5.5
7 free open-source repos that cover every AI tool in a $22.99/month Photoshop plan
Select. Remove. Sky swap. Generative Fill. Lens Blur. Expand. Upscale. Harmonize.
Every edit in the video is real. All 7 repos ran on one photo
All of it is free:
rembg → Select Subject, cuts anything out of an image
github.com/danielgatis/rembg
LaMa → Remove Tool, fills in whatever you erase
github.com/advimman/lama
SegFormer → detects the sky so you can replace it
github.com/NVlabs/SegFormer
diffusers → Generative Fill and Expand on SDXL, no credits
github.com/huggingface/diffu…
Depth Anything V2 → real depth maps for Lens Blur
github.com/DepthAnything/Dep…
Real-ESRGAN → Super Resolution, 4x the pixels
github.com/xinntao/Real-ESRG…
color-matcher → Harmonize, matches any layer to the scene light
github.com/hahnec/color-matc…
Save this before your next retouch
Drop the PDF below into Opus 5.5 and watch what it builds
Then read the full motion design guide in the article below ↓
rincy retweeted
Holy f*ck, Opus 5.5 just made Houdini optional
7 free open-source repos that cover what a $3,505/year Houdini FX license does
Shatter. Collapse. Fire. Water. Cloth. Sand. Render.
Every sim in this video is real, and every repo ran on the same license card
Everything below costs $0:
Cell Fracture → breaks any mesh into Voronoi shards
projects.blender.org/blender…
Bullet → rigid-body destruction at scale
github.com/bulletphysics/bul…
Mantaflow → pyro fire, smoke and FLIP water sims
github.com/tum-pbs/mantaflow
OpenVDB → stores every voxel of the sim
github.com/AcademySoftwareFo…
Newton → NVIDIA's GPU cloth and MPM sand
github.com/newton-physics/ne…
Warp → the GPU kernels under Newton
github.com/NVIDIA/warp
Cycles → the final production-grade render
github.com/blender/cycles
Save this before your next sim
Feed the PDF below to Opus 5.5 and see what comes out
Then read the full motion design guide in the article below ↓
Holy f*ck, Opus 5.5 replaced Premiere Pro
11 free open-source repos that do every job of a video editor
Cut. Stabilize. Grade. Slow-mo. Upscale. Stems. Titles. Export.
Every job in this video is real. Each repo ran on 4:23 of my own footage
Everything below is free:
PySceneDetect → finds every shot in your footage
github.com/Breakthrough/PySc…
Auto-Editor → cuts the dead air automatically
github.com/WyattBlue/auto-ed…
vid.stab → steadies shaky footage
github.com/georgmartius/vid.…
color-matcher → grades every shot to one reference
github.com/hahnec/color-matc…
rembg → removes the background, no green screen
github.com/danielgatis/rembg
RIFE → smooth slow motion from normal footage
github.com/hzwer/ECCV2022-RI…
Real-ESRGAN → upscales low-res video x4
github.com/xinntao/Real-ESRG…
Demucs → splits any track into stems
github.com/facebookresearch/…
librosa → finds the beat, so every cut lands on it
github.com/librosa/librosa
HyperFrames → animated titles from plain HTML
github.com/heygen-com/hyperf…
FFmpeg → exports the final film
github.com/FFmpeg/FFmpeg
Bookmark this before your next edit
Drop the PDF below into Opus 5.5 and see what it makes
Then read the full motion design guide in the article below
check next list too teapaw.org/rincyXIII/status/21179…
Holy f*ck, Opus 5.5 just made Houdini optional
7 free open-source repos that cover what a $3,505/year Houdini FX license does
Shatter. Collapse. Fire. Water. Cloth. Sand. Render.
Every sim in this video is real, and every repo ran on the same license card
Everything below costs $0:
Cell Fracture → breaks any mesh into Voronoi shards
projects.blender.org/blender…
Bullet → rigid-body destruction at scale
github.com/bulletphysics/bul…
Mantaflow → pyro fire, smoke and FLIP water sims
github.com/tum-pbs/mantaflow
OpenVDB → stores every voxel of the sim
github.com/AcademySoftwareFo…
Newton → NVIDIA's GPU cloth and MPM sand
github.com/newton-physics/ne…
Warp → the GPU kernels under Newton
github.com/NVIDIA/warp
Cycles → the final production-grade render
github.com/blender/cycles
Save this before your next sim
Feed the PDF below to Opus 5.5 and see what comes out
Then read the full motion design guide in the article below ↓
rincy retweeted
Holy f*ck, Opus 5.5 replaced Premiere Pro
11 free open-source repos that do every job of a video editor
Cut. Stabilize. Grade. Slow-mo. Upscale. Stems. Titles. Export.
Every job in this video is real. Each repo ran on 4:23 of my own footage
Everything below is free:
PySceneDetect → finds every shot in your footage
github.com/Breakthrough/PySc…
Auto-Editor → cuts the dead air automatically
github.com/WyattBlue/auto-ed…
vid.stab → steadies shaky footage
github.com/georgmartius/vid.…
color-matcher → grades every shot to one reference
github.com/hahnec/color-matc…
rembg → removes the background, no green screen
github.com/danielgatis/rembg
RIFE → smooth slow motion from normal footage
github.com/hzwer/ECCV2022-RI…
Real-ESRGAN → upscales low-res video x4
github.com/xinntao/Real-ESRG…
Demucs → splits any track into stems
github.com/facebookresearch/…
librosa → finds the beat, so every cut lands on it
github.com/librosa/librosa
HyperFrames → animated titles from plain HTML
github.com/heygen-com/hyperf…
FFmpeg → exports the final film
github.com/FFmpeg/FFmpeg
Bookmark this before your next edit
Drop the PDF below into Opus 5.5 and see what it makes
Then read the full motion design guide in the article below
Holy f*ck, now Claude Code knows your whole company
15 free open-source repos that give your coding agents what the repo never had
Slack. Docs. Tickets. Errors. Memory.
Not by pasting the company into 4 rules files
By plugging every agent into the same MCP servers
Everything below is free:
AGENTS.md → one rules file every coding agent reads
github.com/agentsmd/agents.m…
MCP Servers → the official reference servers
github.com/modelcontextproto…
FastMCP → build your own server in Python
github.com/PrefectHQ/fastmcp
MCP Inspector → test a server before the team relies on it
github.com/modelcontextproto…
GitHub MCP → issues, PRs, reviews
github.com/github/github-mcp…
Slack MCP → channels, threads, history
github.com/korotovsky/slack-…
Notion MCP → docs and wikis
github.com/makenotion/notion…
Atlassian MCP → Jira and Confluence
github.com/sooperset/mcp-atl…
Google Workspace MCP → Gmail, Calendar, Drive, Sheets
github.com/taylorwilsdon/goo…
Sentry → errors your agent can actually read
github.com/getsentry/toolkit
Supabase MCP → your database
github.com/supabase/mcp
Stripe AI → payments and customers
github.com/stripe/ai
Mem0 → memory that survives the session
github.com/mem0ai/mem0
Graphiti → a graph of who decided what
github.com/getzep/graphiti
Context7 → fresh docs, no made-up APIs
github.com/upstash/context7
All of this costs $0
Then you host 15 servers, wire them into 4 clients and keep them in sync
Or you hire one employee who already sits in all of them
Then read the full guide on motion design in the article below ↓
next list ↓
teapaw.org/rincyXIII/status/21176…
Holy f*ck, Opus 5.5 replaced Premiere Pro
11 free open-source repos that do every job of a video editor
Cut. Stabilize. Grade. Slow-mo. Upscale. Stems. Titles. Export.
Every job in this video is real. Each repo ran on 4:23 of my own footage
Everything below is free:
PySceneDetect → finds every shot in your footage
github.com/Breakthrough/PySc…
Auto-Editor → cuts the dead air automatically
github.com/WyattBlue/auto-ed…
vid.stab → steadies shaky footage
github.com/georgmartius/vid.…
color-matcher → grades every shot to one reference
github.com/hahnec/color-matc…
rembg → removes the background, no green screen
github.com/danielgatis/rembg
RIFE → smooth slow motion from normal footage
github.com/hzwer/ECCV2022-RI…
Real-ESRGAN → upscales low-res video x4
github.com/xinntao/Real-ESRG…
Demucs → splits any track into stems
github.com/facebookresearch/…
librosa → finds the beat, so every cut lands on it
github.com/librosa/librosa
HyperFrames → animated titles from plain HTML
github.com/heygen-com/hyperf…
FFmpeg → exports the final film
github.com/FFmpeg/FFmpeg
Bookmark this before your next edit
Drop the PDF below into Opus 5.5 and see what it makes
Then read the full motion design guide in the article below





