silky (@samhofer) header
silky (@samhofer) profile picture

founder @silkygames, @stanford “dropout”

Nevada
Joined November 2010
Photo by silky (@samhofer)Photo by silky (@samhofer)Photo by silky (@samhofer)Photo by silky (@samhofer)Photo by silky (@samhofer)Photo by silky (@samhofer)Photo by silky (@samhofer)Photo by silky (@samhofer)Photo by silky (@samhofer)Photo by silky (@samhofer)
In 5 years, every game will have 1 CCU Recommendation algos and gen AI will work in tandem to create an endless FYP of games for an audience of one: *you* As you click play, the game will be built on the spot in real-time It'll shrink the map the moment you get fatigued, drop the exact skin you were hoping to unbox next, and tune a progression curve so juicy it fires your brain in ways you didn't even know were possible Human devs taking feedback and shipping updates will be a bygone era when the iteration loop isn't measured in weeks or days, but milliseconds... how could they compete?
Fable 5.2 built this voxel engine from a single prompt. Try it (sound on), it’s mind-melting: spawn.co/@mattshumer/voxel-e…
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somewhere in Oregon… on portra 400
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Roblox Developers Conference
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I'm sorry but... how is this safe for all ages? Experiences have stringent age requirements yet marketplace assets get a free pass? Does this avatar body seem appropriate for those under the age of 9?
We've been thrilled by the wide range of unique avatar bodies our creator community has made. This one from @FireAtacck is amazing —and just in time for Halloween.
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By Roblox's own guidelines, this content should be at least 13+, and at the very least 9+ For reference: en.help.roblox.com/hc/en-us/…
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Here I am inside Natural Disaster Survival, which is an experience *ALL* ages are allowed in, with a realistically bloody half-dead demonic animal. Inside this experience, there could be children under 9 viewing my avatar. Safe for all ages?
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UGC bodies and heads at price floor = 0 is so so so dumb… Race to the bottom on pricing is now literally at the floor. Starting to think Roblox hates making money or perhaps wants to gut all UGC creators’ livelihoods. Short $rblx
Starting today, members of the #Roblox UGC Avatar Marketplace program can upload custom Heads and Bodies, allowing for more ways to express yourself on the platform. To remove barriers, Bodies and Heads will not have upload fees or a minimum price requirement. Additionally, they cannot be sold as limited items. Bodies must have a head, torso, two arms and two legs, though heads can be uploaded separately. Heads can include up to three assets including the base head itself.
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looks like that algo change was good for business 👍
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Congratulations to SKYDIVE Off A TOWER! 🪂 by silky_dev (@silkygames) for reaching 25,000,000 visits! At the time of reaching this milestone they had 5,188 Players with a 98.43% rating. View stats on RoMonitor romonitorstats.com/experienc…
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Lots of clones coming out copying my new game.. didn’t used to be this bad on @Roblox How miserable it would be for your entire existence to be based on working around the clock 24/7 copying what others create Personally, I just couldn’t handle constantly being two steps behind, what fun is that? Who enjoys picking up the sloppy seconds?
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iykyk
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🎉 Our newest game is here! 🎉 🪂 Introducing: SKYDIVE Off A Tower! 🪂 💵 Skydive to collect cash! 🏢 Buy floors and build the tallest tower! 🚀 Upgrade jetpacks to increase speed! 😄 Teleport to friends’ towers and race! 👉 Play Now on @Roblox: roblox.com/games/11868251164
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