Sanikkat (@sanikkat) header
Sanikkat (@sanikkat) profile picture

3D Artist, Gamedev. Usually post Mecha, Aircraft, or 🔞NSFW (PORN). Sorry if you follow for specifics. Art is Blender and Unity, NOT Koi.

Somewhere in hell
Joined June 2016
I made a account for my game. where I'll mostly post anything related there instead. More people than I expected have followed, so if you only care about the game I urge you to follow @PjctAggressorsG instead. Thanks for support however; It's overwhelming.
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More footage of my AC2 mod, showing the adjusted mission 8, this time showcasing traditional controls as opposed to mouse controls which are NOT the default. Ft. cockpit view also. I'll explicitly say this time too since people asked, no AI was used.
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Here's some footage of a side project I've been working on for a couple of months in-between Aggressors. Lately I've been seeing people "make" things like this so out-of-spite I've decided to manually reverse engineer AC2 and mod it. This is not a recomp, but has a custom emu.
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Since people keep complaining about the mouse controls: It's OPTIONAL. This controls just like modern Ace Combat. Never assume things made by people are rigid. Most enhancements here can be disabled. Also check out this cool drawing in the vanilla enemy F-16's texture.
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okay man, whatever.
when you launch an extremely popular age assurance update that everyone on Discord was really looking forward to and it has bugs
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Sanikkat retweeted
MIFUMEI - NERVE
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Sanikkat retweeted
Art i did for the @PjctAggressorsG booth in VRchat please go check it out !
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She's real..... real........
So here's a fun thing if you play #VRChat, I got a booth at #FlightWeek2026. You should go visit it and check out all the other stuff being promoted there. You get to see half of one of our aircraft and some new character artwork for the project!
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apollo🌗🐇
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My second monitor is a stolen TV from a hotel. if it turns off it resets all of its settings, so for the longest time I had it idle with CaptainYS' FlyBy2 screensaver on it. But a few days ago I found out its open source. modded it, so the planes have physics and other stuff.
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a fun discovery that i made (which is present in the original screensaver) is that there's a rare chance the hanger model might load as an aircraft. Also, if anyone wants to download it here's the link: py.md/7dSYN
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back then when I used to make mods for DCS world I added Anomalocaris as a test to learn the tools. I like the cool shrimp.
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Air to air rearming drone. Has some things I want to fix, but I'm satisfied with it! This will be use used in longer missions, so I can keep the pace good while not forcing the player to do the whole process of landing. #indiedev #unity3d
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Gundam is a very important series to me, as it really hardened the bond between me and my brother, as well as my closest friends. Seeing someone I consider an old friend work on an official project is giving me all sorts of emotions. Please support this man. He's great.
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I am a very mature individual, and I can be trusted with game development.
Replying to @PjctAggressorsG
The tool itself looks nightmarish to use but allows me to quickly modify my large-scale terrain, with the main base of it being generated via noise algorithms with erosion simulation. I can then sculpt it and edit it with stamp brushes + a blender sync option for precision edits.
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Sanikkat retweeted
gift for @sanikkat , hi lol
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when making the model for the rocket pod I used this image as my primary reference and I giggled good because I swore it said "BOOB8ASSY" on the side, so I just straight up wrote "boob ass" on the actual launcher.
Testing rockets + ground units. I think it's cool seeing the tank formations take turns shooting each other. #indiedev #unity3d
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OC practice render. Remade her casual outfit for 3d modeling practice, but I'm not fond of the image composition. Regardless I'm happy with how this came out.
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I'm getting so many positive comments about this, but I think it's really funny no one is acknowledging the cool guy trying to fucking cum hard by thinking lol
Something I don't post enough about is about the hub area and menus. Reason why it's because it's not as cool as planes blowing each other up at fast speeds, and the hub area just being a weird choice for this kind of game. But here's a look at the current state of it.
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testing out some sections of the new UI, fellow dev @sanikkat asked for a literal plane plane so here it is :) will be back with more regular posts soon
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Quick Render Blue Archive Hanako It's her birthday today!
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