Sebastian Barschkis 🌊 (@sebbas) header
Sebastian Barschkis 🌊 (@sebbas) profile picture

Machine Learning for fluid dynamics @UCIrvine | Fluid Simulations for @Blender

Irvine, CA
Joined February 2012
Photo by Sebastian Barschkis 🌊 (@sebbas)Photo by Sebastian Barschkis 🌊 (@sebbas)Photo by Sebastian Barschkis 🌊 (@sebbas)Photo by Sebastian Barschkis 🌊 (@sebbas)Photo by Sebastian Barschkis 🌊 (@sebbas)Photo by Sebastian Barschkis 🌊 (@sebbas)Photo by Sebastian Barschkis 🌊 (@sebbas)Photo by Sebastian Barschkis 🌊 (@sebbas)Photo by Sebastian Barschkis 🌊 (@sebbas)Photo by Sebastian Barschkis 🌊 (@sebbas)
Sebastian Barschkis 🌊 retweeted
Accidentally made space goo while playing with the new #mantaflow viscosity setting. #b3d #blender
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Sebastian Barschkis 🌊 retweeted
Hello Folks Basics of Liquid Simulation - Mantaflow Chapter 4 Premiers on 13th September youtube.com/crossmindstudio #blender #mantaflow #crossmindstudio Stay tuned.
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Sebastian Barschkis 🌊 retweeted
#LuxCoreRender 2.4 is out, adding support for out-of-core #rendering to the #opensource physically based renderer. #BlendLuxFlow, its #Blender3D plugin, gets support for mantaflow smoke #simulation and a built-in library of #archviz assets More info: bit.ly/338S1Jd
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Sebastian Barschkis 🌊 retweeted
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Replying to @sebbas
Fietsen.
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Sebastian Barschkis 🌊 retweeted
Blender's fluids system #Mantaflow now supports #OpenVDB for import and export! Taking advantage of the new Volume object type. youtube.com/watch?v=0hZ3Uba0… #b3d
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Sebastian Barschkis 🌊 retweeted
#Mantaflow #b3d #blender Preview from one of chapter in upcoming tutorial series I am working on. youtube.com/c/crossmindstudi…
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Sebastian Barschkis 🌊 retweeted
slowly understanding how #mantaflow. It's quick to achieve fire, small explosions, medium explosions, etc. More than simulators, I need to study the anatomy of the explosion and how to detail out the initial reaction which shapes the overall explosion. @sebbas @blender @b3d
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Sebastian Barschkis 🌊 retweeted
Loving the new Mantaflow smoke sim in Blender 2.82. Much easier to create realistic fire and explosions. (ignore the aggressive adaptive domain, already found solution.) #b3d
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Sebastian Barschkis 🌊 retweeted
#mantaflow test drive #3 #b3d
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Sebastian Barschkis 🌊 retweeted
It's beginning to look a lot like Christmas at the #b3d studio! 🎅🎄🎁🍪🥛
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Sebastian Barschkis 🌊 retweeted
A bug in #mantaflow has been fixed that prevented fluids from rendering - grab the latest builds off builder.blender.org/download… and play with it! #b3d #mantacanmakeit
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Sebastian Barschkis 🌊 retweeted
Blender Mantaflow Advanced Fire Simulations blendernation.com/2019/11/03… #b3d
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Sebastian Barschkis 🌊 retweeted
#mantaflow is planned for 2.82, you can get builds from builder.blender.org/download… #b3d
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Look at that, I merged the #Mantaflow and #USD branches, and exported the result of the fluid sim without any problem to USD. #progress #b3d #IndustryStandards #UniversalSceneDescription #theFuture
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Sebastian Barschkis 🌊 retweeted
New #mantaflow #b3d #b280 build for Windows published in @GraphicAll , 2.80 RC as base code and several fixes, thanks @sebbas and Nils Thuerey for your work!!!! blender.community/c/graphica…
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Sebastian Barschkis 🌊 retweeted
New #Mantaflow build in @GraphicAll based on #b3d 2.80.51 !!! blender.community/c/graphica… #3dsmax and #maya users are welcome to test it and tell us their opinion on this :) #fluidsim #fluidsimulation
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Sebastian Barschkis 🌊 retweeted
How much time was invested in this 4 seconds!? LEGO explosion by FrozenFoodGuy/Imgur
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Sebastian Barschkis 🌊 retweeted
Blender Mantaflow Builds v2.8 #b3d #Mantaflow #Mixamo
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