Sebastian Barschkis 🌊 retweeted
Hello Folks
Basics of Liquid Simulation - Mantaflow Chapter 4
Premiers on 13th September
youtube.com/crossmindstudio
#blender #mantaflow #crossmindstudio
Stay tuned.
Sebastian Barschkis 🌊 retweeted
#LuxCoreRender 2.4 is out, adding support for out-of-core #rendering to the #opensource physically based renderer.
#BlendLuxFlow, its #Blender3D plugin, gets support for mantaflow smoke #simulation and a built-in library of #archviz assets
More info: bit.ly/338S1Jd
Sebastian Barschkis 🌊 retweeted
Just trying out rain effect with #mantaflow #blender #b3d #crossmindstudio
youtube.com/c/crossmindstudi…
Sebastian Barschkis 🌊 retweeted
Blender's fluids system #Mantaflow now supports #OpenVDB for import and export! Taking advantage of the new Volume object type. youtube.com/watch?v=0hZ3Uba0… #b3d
Sebastian Barschkis 🌊 retweeted
#Mantaflow #b3d #blender
Preview from one of chapter in upcoming tutorial series I am working on.
youtube.com/c/crossmindstudi…
Sebastian Barschkis 🌊 retweeted
slowly understanding how #mantaflow. It's quick to achieve fire, small explosions, medium explosions, etc. More than simulators, I need to study the anatomy of the explosion and how to detail out the initial reaction which shapes the overall explosion.
@sebbas @blender @b3d
Sebastian Barschkis 🌊 retweeted
Loving the new Mantaflow smoke sim in Blender 2.82. Much easier to create realistic fire and explosions. (ignore the aggressive adaptive domain, already found solution.) #b3d
Sebastian Barschkis 🌊 retweeted
It's beginning to look a lot like Christmas at the #b3d studio! 🎅🎄🎁🍪🥛
Sebastian Barschkis 🌊 retweeted
A bug in #mantaflow has been fixed that prevented fluids from rendering - grab the latest builds off builder.blender.org/download… and play with it! #b3d #mantacanmakeit
Sebastian Barschkis 🌊 retweeted
Blender Mantaflow Advanced Fire Simulations blendernation.com/2019/11/03… #b3d
Sebastian Barschkis 🌊 retweeted
Look at that, I merged the #Mantaflow and #USD branches, and exported the result of the fluid sim without any problem to USD.
#progress #b3d #IndustryStandards #UniversalSceneDescription #theFuture
Sebastian Barschkis 🌊 retweeted
New #mantaflow #b3d #b280 build for Windows published in @GraphicAll , 2.80 RC as base code and several fixes, thanks @sebbas and Nils Thuerey for your work!!!!
blender.community/c/graphica…
Sebastian Barschkis 🌊 retweeted
New #Mantaflow build in @GraphicAll based on #b3d 2.80.51 !!!
blender.community/c/graphica…
#3dsmax and #maya users are welcome to test it and tell us their opinion on this :)
#fluidsim #fluidsimulation
Sebastian Barschkis 🌊 retweeted
How much time was invested in this 4 seconds!?
LEGO explosion
by FrozenFoodGuy/Imgur
Sebastian Barschkis 🌊 retweeted
[ENG] 🇬🇧 🇺🇸 Live 5 ▶🌊 MANTAFLOW 2.8 💦 And Cryptomatte, do you already know what is it? - After Blender Today´s live!
#b3d #mantaflow #blender3d #fluidsimulation #vfx
22:00 Spanish Hour!
ow.ly/LM1130mAJaK


















