Search for Extraordinary Experiences Division. @EA's Applied R&D Division. Artificial Intelligence, Computer Graphics, Future Experiences.

Joined April 2017
Face the fury of war and rise. Are you ready? Campaign is back in #Battlefield6.
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Overhauled gameplay, powered by your feedback. Here are all the new gameplay features coming to #FC26: 🎮 Two presets ⚽️ Refined fundamentals 🗣️ Community inspired features and updates. Pre-order now: x.ea.com/85011
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BATTLEFIELD 6. July 24. Reveal Trailer. 🔔 youtu.be/pgNCgJG0vnY
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🚨We will be inviting all registered skate. Insiders to come playtest in July. Check your emails. The latest build has improved textures and lighting, more challenges, and changes to our progression system.
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Take care of yourselves and each other. Stay safe.
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As National Disability Employment Awareness Month comes to a close, here’s a quick message from Morgan who works on accessibility here at EA ❤️
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#DeadSpace launched 15 years ago today! Thanks to our community for making us whole throughout all these years ❤️
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Second day of @ieee_cog kicking off with @l_gisslen of Electronic Arts @seed talking about the interesting work they do on machine learning in game production
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Now, Alessandro Sestini from @EA @seed on generating personal for games, with applications to automate video game testing
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IEEE Conference on Games is not just about the research papers. We have a very interesting set of keynote speakers from academia & industry this year! You can find more on 2023.ieee-cog.org/program/ or read the Cliffs notes in the short thread below (which will be updated as we go!)
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Thanks @SvitozarTaras for a great talk at Nijmegen Gesture Center @MPI_NL @DondersInst !! İt was impressive to see how gestures can be generated from written and speech and how they are evaluated!! Very clear fascinating!!
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We are very happy to announce the last NGC Nijmegen Gesture Center talk of 2022 on 14 Dec 16:00 CET by Dr. Taras Kucharenko @SvitozarTaras working @EA. this is a hybrid talk to be given @MPI_NL in person but talk can be watched in zoom. for sign up sites.google.com/view/nijmeg…
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We’re thrilled to announce a multi-title collaboration with @Marvel to develop action adventure games for consoles and PC! Each game will be their own original story set in the Marvel universe.💥 Learn more: go.ea.com/Ap43W
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We stand united 🤝 🤍 Click the link to learn more. 🔗 : ea.com/news/pride-2022
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Looking for a BSc, MSc, or Ph.D. student for an internship in real-time rendering/graphics at @EA @SEED. Real-time ray tracing, digital humans, physics sim, or ML for graphics. Remote options in Canada or the US. ea.gr8people.com/jobs/165642…
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The Force is strong with this team. We can’t wait to share everything @Respawn is working on!
We’re excited to announce THREE new Star Wars games officially in the works from @Respawn. Read more and pass on what you’ve learned: x.ea.com/72725
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Are you a technical artist passionate about graphics, physics, and content generation? Have ideas on how these systems can interplay to enable new & mind-blowing experiences? Want agency, autonomy, and time to develop truly novel future games tech? We have a role for you @SEED!
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Looking for a intern to join us on a shiny pixels R&D 4-6 months road trip. To code & participate in awesome graphics R&D initiatives at @SEED. Part of your studies and a unique opportunity to learn & develop novel graphics tech for future games at @EA. Remote friendly! Ping me.
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