brad (@septinite) header
brad (@septinite) profile picture

Recovering "Creative Coder" (ui animation, webgl), intermittent 3D character wip poster https://teapaw.org/t.co/rbT84FucKv

Detroit, MI
Joined October 2012
Oh hey, its a been a while - but here is a gerblin feeling cute! Slowly nudging my way through a take on @ohnoJustinO's lovely character Glom.
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Fresh out the vat (and wash, and cure, and a bit of sanding). Should probably do a version with actual dangly earings.
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Dusted this one off a lil bit
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Miiiiiight just leave this as a clay-ish render for now, itching to dive into something else for a bit.
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Huh, seems it just took getting it out of the computer to revive my enthusiasm for this sculpt. Might just do the rest of her now.
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A lil weekend winging it
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Took a stab at those geo nodes hairs with some added clumping and color jitter, can't say I'd stick with this version of it but curious to see how it develops.
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Yo @ohnoJustinO, Lord Grave, what about... Glom as a fighting game character?
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A something new in the works, may even finish this one if I can stop shaking the camera and cackling for a bit! Based on the work of @MariMartinis
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In case it's of interest, here's what that Batreace model looks like with a plain ol' matcap. 🤞there isn't too much suffering whilst mushing it all together.
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batty blockout
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well shit, this is getting some clicks and I'm a non-attributing jerk. this is based on a drawing by @sculptycurves of an OC by @ohnoJustinO
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some mons (design credit to Taylor Krahenbuhl over on the ig)
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It's a uh ... Gob O' Lantern? 🎃🐌
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A bit o' Gerb, a bit o' Svirf and some glowing eyes. Tossing this Mike Henry character on the perpetually wip pile.
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Back in zbrush after a bit of a hiatus, this about sums it up.
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Been trying my hand at some #vfx lately, if only for the excuse to have more variables named splooge in my life (and without Twitter's video compression splooge all over it here: vimeo.com/325616053). #madewithunity
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