Indie game developer at S-Grade Games https://xitter.cf/t.co/QRibESE8t0 #gamedev #godot #indiedev

Joined May 2026
Even more hints, subtly scattered along the entire tutorial path Play Picker Magnate Simulator store.steampowered.com/app/4… #gamedev #godot #Simulator
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After watching the streams, I realized it wasn’t clear where players were supposed to find new items. Play Picker Magnate Simulator store.steampowered.com/app/4… #gamedev #godot #Simulator
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At first, I added homeless camps to the map, but everything looked too cluttered and confusing. So I scattered cardboard signs with arrows around the city instead. #gamedev #godot #Simulator
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Advertising banners near key buildings. Play Picker Magnate Simulator store.steampowered.com/app/4… #gamedev #godot #Simulator
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Added fences, trees, and all the details for the apartment building entrances from the inside. The music is just playing in the background while recording, it’s not part of the game, of course. Wishlist Garaji on Steam store.steampowered.com/app/5… #gamedev #dungeoncrawler #godot
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The starting area has the simplest enemies, with no special abilities. The next three areas will feature the enemies I’ve shown before: a cop, a prostitute, and a drug addict. Each has a unique skill. #gamedev #dungeoncrawler #godot
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All subsequent locations will only become available for fast travel after you’ve visited them. #gamedev #dungeoncrawler #godot
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Created the starting location, with three exits leading to new areas: the neighboring building, basements, and garages. Wishlist Garaji on Steam store.steampowered.com/app/5… #gamedev #dungeoncrawler #godot
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Added a hotel to the hub where you can fully restore your party for a fee. You’ll also be able to save your game there. Wishlist Garaji on Steam store.steampowered.com/app/5… #gamedev #dungeoncrawler #godot
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Added proper hills and grass. Put up some funny posters in the grocery store. Added the ability to open the map from the PC. Play Picker Magnate Simulator store.steampowered.com/app/5… #gamedev #godot #Simulator
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Little things here and there. Next Fest starts on Monday, and I don’t expect to get any significant numbers. #gamedev #godot #Simulator
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The median playtime is 17 minutes, which isn’t great. But Trailer Park Tycoon had a median of just 12 minutes, and the median for the full release eventually reached 3.5 hours. So maybe I’ll get there by launch, too. #gamedev #godot #Simulator
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Added dialogue for NPCs who are just standing around. Play Picker Magnate Simulator store.steampowered.com/app/5… #gamedev #godot #Simulator
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Added an advertising billboard to one of the locations purely as an occluder - from a distance, it blocks part of the city. Jumping from heights now costs health. Play Picker Magnate Simulator. store.steampowered.com/app/5… #gamedev #godot #Simulator
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All money notifications now appear in a separate window in the bottom-left corner. Gains are green, losses are red. Play Picker Magnate Simulator store.steampowered.com/app/5… #gamedev #godot #Simulator
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You no longer need to carry an item to identify it - having it in your store is enough. The magnifying glass icon will now blink in the PC panel to indicate that an item can be identified. This is one of the reasons I wanted to draw players’ attention to the PC. #gamedev #godot
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Homeless NPCs now sell a random quantity of an item, from 1 to its maximum stack size. I’ve also lowered the minimum wholesale purchase price. Both changes should help ensure there’s more stock available for sale, which was a problem during the showcase. #gamedev #simulator
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