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simply a VFX artist | 🇸🇬🇺🇸 | looking for work!

Savannah, GA
Joined March 2026
Photo by kit does vfx (@simplyjustkit_)Photo by kit does vfx (@simplyjustkit_)Photo by kit does vfx (@simplyjustkit_)Photo by kit does vfx (@simplyjustkit_)Photo by kit does vfx (@simplyjustkit_)Photo by kit does vfx (@simplyjustkit_)Photo by kit does vfx (@simplyjustkit_)Photo by kit does vfx (@simplyjustkit_)Photo by kit does vfx (@simplyjustkit_)Photo by kit does vfx (@simplyjustkit_)
kit does vfx retweeted
🦈質問回答しました🦈 質問ありがとうございます。 ニィロウの花について簡単に動画作成しましたので参考にしてみてください。 各属性の説明は長くなるので今回は返答しませんが、ネタとしてストックするのでいつか解説するかもしれません。 #mond_Saeki_Keiichi mond.how/topics/adwwfpelalcr…
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Just deleted a couple terabytes of ai slop 😌
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tried to remove characters to see ultimate VFX without them this is fucking crazy what 💀
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Earlier this summer i worked with a team on a one week game jam and i finally got around to putting the work on my artstation! #gamedev #3dart
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simple block-in featuring my voice :3 #realtimevfx #vfx
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I recently took the Advanced Shader class by @VFXApprentice and created a "magical orb" material from scratch, incorporating lots of new techniques and workflows. Thank you to @Beardilocks for your mentorship throughout the 4 weeks! #realtimevfx #vfx #ue5
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kit does vfx retweeted
「光るもの、1色だけで作ってませんか?】 キラキラ、ビーム、魔法、エネルギー系のエフェクトなど。 今までの現場で上司にくりかえし指摘されてきた経験から、光るものを作るとき、私は色に少し幅を持たせるのをよく意識するようになりました。 これは個人作品など見ていて私が注目しているポイントでもあります。 たとえば、 ・黄色のキラキラ → 黄緑、オレンジ、ピンクなどを少量混ぜる ・赤いビーム → 赤だけでなく、黄・マゼンタ・なんならちょっと青みなども混ぜる 単色でまとめるより、色のスペクトルに少しバリエーションを入れたほうが、情報量と複雑性が増えて、絵として面白くなります。 もちろん何でも虹色にすればいいわけではなく、メインの色を保ったまま、周辺の色を少し足して色のバリエーションを「感じる」くらい。 CG・コンポで「なんか単調だな」と感じたときに、一度試してみてください!
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Looks like it's #VFXFriday! Saw an amazing fan concept of a Valorant agent with detailed concept art of their abilities so naturally, I tried to bring it to life myself! - artstation.com/artwork/8vlKl… #realtimevfx #vfx #unrealengine
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Looks like it's #VFXFriday! Saw an amazing fan concept of a Valorant agent with detailed concept art of their abilities so naturally, I tried to bring it to life myself! - artstation.com/artwork/8vlKl… #realtimevfx #vfx #unrealengine
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Jotted down how I interpret and construct node-based master materials/shaders for VFX as a system of interconnected "units". Thinking systematically through problems has always served me well not just to replicate, but to fully understand #realtimevfx #UnrealEngine #gamedev
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I think for 20 weeks for an ambitious suite of action game effects, it wasn't so bad? artstation.com/artwork/JrydV… #screenshotsaturday
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I think for 20 weeks for an ambitious suite of action game effects, it wasn't so bad? artstation.com/artwork/JrydV… #screenshotsaturday
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I made VFX for a co-op survival wave shooter where you play as prehistoric cavemen! Artstation post: artstation.com/artwork/G1Oae… #realtimevfx #gamedev #vfx
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kit does vfx retweeted
#e33 Almost forgot to mention — in Unreal 5, you can use scene assets like walls and floors as bounce boards for lights. It helps fix that E33 problem where plugin lights don’t reflect well on hair. Just a quick demo — hope this is useful for you guys
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inFamous: First Light (2014 Game)
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Kelly Slater's Pro Surfer (2002 Video Game)
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It's me, I'm friends. Happy to have helped on VFX for our silly little Juniper Dev Game Jam! #realtimevfx
Check out the game me and some friends made for the Juniper Dev Game Jam! its a rage bait game where it gets harder to dial the phone the more nervous you get. So you will need to find ways to destress before you die of a heart attact💔
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