The portable game engine

Joined November 2018
Even if you're not using Simulant, our Discord group has the most talented #dreamcast devs around, come join them! discordapp.com/invite/TRx94E…
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.@ShadowGangs have launched their Kickstarter! This is the first physical release powered by Simulant's Dreamcast OpenGL library! Please support it if you can! kickstarter.com/projects/jkm…
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Check it out! Simulant's "Tunnels" demo gets a mention! As does @ShadowGangs which is powered by our OpenGL library!
Creeping ever close to that big 100, #DreamPod 98 rounds up all the latest #Dreamcast news! We cover many brand new and upcoming DC titles in this one, including Non-casual encounter, Shadow Gangs, the ever-controversial Paprium, and more! Tune in now! buzzsprout.com/42610/9606482
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Check out our latest Dreamcast demo: Tunnels. youtu.be/Q5ynGUoquy0 #madewithsimulant
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Nueva versión del game engine @simulantengine para Dreamcast: segasaturno.com/portal/nueva…
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If a new release wasn't enough, the website has also had a refresh! simulant.dev/ #simulant #gamedev
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Simulant 21.06 Released! Sorry it's a little late! simulant.dev/blog/5668624027…
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Image courtesy of the very talented @davereichelt !
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You can now find Doxygen generated reference documentation on Simulant here: simulant.gitlab.io/simulant/… More improvements to follow! #gamedev #madewithsimulant
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This is in addition to the existing user documentation here: simulant.dev/docs
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The first ever stable release of Simulant! Say hello to Simulant 20.09! simulant.dev/blog/5629522644… #simulant #gamedev
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Skeletal animation (Milkshape3D support) is about to land! gitlab.com/simulant/simulant… #simulant #gamedev
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