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Independent video game developer. We make McRogue, an action roguelite. https://teapaw.org/t.co/M2DGLquCKh

Los Angeles, CA
Joined November 2017
Photo by Snare Games (@snaregames)Photo by Snare Games (@snaregames)Photo by Snare Games (@snaregames)Photo by Snare Games (@snaregames)Photo by Snare Games (@snaregames)Photo by Snare Games (@snaregames)Photo by Snare Games (@snaregames)Photo by Snare Games (@snaregames)Photo by Snare Games (@snaregames)Photo by Snare Games (@snaregames)
McRogue 0.0.72. Updated sounds, effects, punch runes to by upgrades. steamcommunity.com/games/758…
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Sneak peek of updates we made to McRogue over the last week: Upgraded swamp level, twin-stick aiming controls, remappable controls, screen-space reflections, bug fixes, and more! #gamedev #indiedev #indiegame store.steampowered.com/app/7…
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McRogue 0.0.71. Give the Swamp level some much needed love. Screens-space water reflections, bug fixes and more! steamcommunity.com/games/758…
McRogue 0.0.66. Support for aiming your gun on right stick, fix for wrong Xbox controller interface. steamcommunity.com/games/758…
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So... We need a procedural way to make the environment feel impacts. What do you think about Fortnite-style hit wobble?
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McRogue 0.0.59. More bug fixes, ground pound tweaks, dash tweaks. steamcommunity.com/games/758…
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McRogue 0.0.56. Dash tweaks, scoring, orb effects, better upgrade messages, map tweaks. steamcommunity.com/games/758…
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McRogue 0.0.55. A few more optimizations including a fix for a driver sync. steamcommunity.com/games/758…
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McRogue 0.0.54. Couple of crash fixes, bug fixes, and quite a few optimizations. More to come! steamcommunity.com/games/758…
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Build 0.0.51 is now out. Crash fixes, new teleporter model and effect! steamcommunity.com/games/758…
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We've fixed a couple of crashes and made some visual and gameplay tweaks. steamcommunity.com/games/758…
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This didn't end well...
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Working on the first boss at the moment. Here's just one part of it...
We've added a bunch of tweaks to the game based on closed-alpha feedback. Here's one, a new particle effect for when you open a power-up chest.
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Part 2 of our procedural level generator blog post series. This goes over converting the layout to world-maps. snaregames.com/2017/12/11/le…