McRogue 0.0.72. Updated sounds, effects, punch runes to by upgrades.
steamcommunity.com/games/758…
Sneak peek of updates we made to McRogue over the last week: Upgraded swamp level, twin-stick aiming controls, remappable controls, screen-space reflections, bug fixes, and more! #gamedev #indiedev #indiegame
store.steampowered.com/app/7…
McRogue 0.0.71. Give the Swamp level some much needed love. Screens-space water reflections, bug fixes and more!
steamcommunity.com/games/758…
McRogue 0.0.70. Environmental hit reactions, sequential punch speed boost.
steamcommunity.com/games/758…
McRogue 0.0.68. Crash fixes, low-end GPU optimizations.
steamcommunity.com/games/758…
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McRogue 0.0.66. Support for aiming your gun on right stick, fix for wrong Xbox controller interface.
steamcommunity.com/games/758…
McRogue 0.0.64. Remappable controls, option for Diablo(ish) mouse control, a few crash/bug fixes from earlier in the day.
steamcommunity.com/games/758…
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So... We need a procedural way to make the environment feel impacts. What do you think about Fortnite-style hit wobble?
McRogue 0.0.59. More bug fixes, ground pound tweaks, dash tweaks.
steamcommunity.com/games/758…
McRogue 0.0.56. Dash tweaks, scoring, orb effects, better upgrade messages, map tweaks.
steamcommunity.com/games/758…
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McRogue 0.0.55. A few more optimizations including a fix for a driver sync.
steamcommunity.com/games/758…
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McRogue 0.0.54. Couple of crash fixes, bug fixes, and quite a few optimizations. More to come!
steamcommunity.com/games/758…
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Build 0.0.51 is now out. Crash fixes, new teleporter model and effect!
steamcommunity.com/games/758…
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Fix incoming, along with some others. Thanks for reporting! teapaw.org/TakehDH/status/9601827…
Replying to @snaregames
@snaregames @rorydriscoll - Hey guys! Just streamed the game for 2 hours but did find a bug which I've put here : steamcommunity.com/app/75815…
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We've fixed a couple of crashes and made some visual and gameplay tweaks.
steamcommunity.com/games/758…
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We've added a bunch of tweaks to the game based on closed-alpha feedback. Here's one, a new particle effect for when you open a power-up chest.
Part 2 of our procedural level generator blog post series. This goes over converting the layout to world-maps.
snaregames.com/2017/12/11/le…





