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Instagram: https://teapaw.org/t.co/1UuMpEdVAZ YouTube: https://teapaw.org/t.co/NBmxqY2vOF

Tuxtla Gutiérrez, Chiapas
Joined September 2017
Photo by Super Mega Punch (@superMpunch)Photo by Super Mega Punch (@superMpunch)Photo by Super Mega Punch (@superMpunch)Photo by Super Mega Punch (@superMpunch)Photo by Super Mega Punch (@superMpunch)Photo by Super Mega Punch (@superMpunch)Photo by Super Mega Punch (@superMpunch)Photo by Super Mega Punch (@superMpunch)Photo by Super Mega Punch (@superMpunch)Photo by Super Mega Punch (@superMpunch)
Hi everyone! Yeah I'm still working on the game huh 😛, this is a little sneak peek of Level 1, this is just #blockmesh and I still have a lot of work to do, I hope you like it! #unity3d #madewithunity #IndieGameDev #indiegame #gamedev #3Dplatformer #poch #screenshotsaturday
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Super Mega Punch retweeted
Hellooo! I know it's Sunday, but I was home alone and had to make the most of the day 🙊 so... I started working on the health and combat systems (again), but this time I won't be doing anything else until I make this awesome. #WIP #gamedev #IndieGameDev #indiedev #madewithunity
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Hey! I changed the slap attack to elastic punches, it's still a WIP but it makes more sense to me since the tail can stretch. I was inspired by Luffy's Gum-Gum attacks from #ONEPIECE but much simpler 😂, what do you think? #gamedev #IndieGameDev #indiedev #madewithunity
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Hi! I'm experimenting with the camera, grab points, and added some crates and coins. It's taking a lot of work to get the best navigation/platforming experience but I won't give up until I get it. #Poch #gamedev #indiedev #indiegame #madewithunity
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Hey! I added UI indicators and separated the targets into two: navigation and enemies/objects to avoid conflicts between them and to be clearer with the interaction, by the way I'm using @KenneyNL input prompts, what do u think? #Poch #gamedev #indiedev #indiegame #madewithunity
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Hey! I added objects for lifting and throwing. It's a work in progress, but it's a start. #Poch #gamedev #indiedev #indiegame #madewithunity
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More ground/air dodge + rolling adjustments. I'm also testing clean colors in the sandbox for better readability. #Poch #gamedev #indiedev #indiegame #madewithunity
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Hey, I'm finally back after a looong time! 😅😂😇🙊 Ok so.. I'm testing new melee animations but I need to do more iterations (I'm not happy yet) and added a new move: dodge... I hope u like it! #Poch #gamedev #indiedev #indiegame #madewithunity
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I started working on enemies, they still don't do anything (this what I have for now) but I'm doing my best to find the right feeling... so please be patient and forgive me, I haven't played many action platform games before 💩🙊🙈 #gamedev #indiedev #indiegame #madewithunity
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Poch can glide now! 🪂(needs polish 😬) I'll focus on enemies for a while and then I'll go back to work on the player controller. #gamedev #indiedev #indiegame #madewithunity
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What's up? I had the opportunity to work more than usual this week, so these are the new abilities of Poch: wall climb, wall slide, wall jump and ledge grab and added some dust particles, I hope you like it 😬 #gamedev #indiedev #indiegame #madewithunity
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Hey I'm back! I decided not to overcomplicate the combat system for now because I need to work on other features of the game, so I'm using the classic 1,2,3 combo and adding some "placeholders vfx" 😉😉😉 how does it look? #Poch #gamedev #indiedev #indiegame #madewithunity
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I'm working on some melee attacks, there's still a lot of work to do until I get the best result (vfx, timing, feel, etc) but It's a start. I'll rest for a couple of weeks, happy holidays! Thank you for all your kind comments🫶 #Poch #gamedev #indiedev #indiegame #madewithunity
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Hello! I added a recoil to the grappling kick for better feel and control and tried some climbing grips, I don't know what I'm doing haha #Poch #gamedev #indiedev #indiegame #madewithunity
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I'm making the combat system as fun as posible (WIP), once I get it working well I will add juice, do you like it? #Poch #gamedev #indiedev #indiegame #madewithunity
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I'm trying to make a game mechanic here (WIP), I couldn't make much progress this week but I hope to get something interesting soon #Poch #indiedev #gamedev #indiegame #madewithunity
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Hellooo!!! I have started working on #Poch again and I just wanted you to know it 🙈. However I changed EVERYTHING and started from scratch🙊, I'm just starting but here's a sneak peek of the new gameplay and character design, what do you think? #indiedev #gamedev #indiegame
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Is this the start of a new game thread? Maybe… 👀 Collaborating with @TheHugoGtz & @HeyDuckDuck Dunno where this is going to take us but I’m excited! #ScreenshotSaturday #GameDev
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Super Mega Punch retweeted
Ranita Fishing 🐸🎣 is finally available to play on @itchio! TEAM @TheHugoGtz @kyutahub @ElJovenPaul @majofelix @Fixxxr87 @vala_ill and myself :) Let us know what you think! PC/Mac builds here: fayer.itch.io/ranita #GameDev #MadeWithUnity #Wholesome #IndieGame
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We made a “gimmicky” title screen that also kickstarts the whole demo, what do you think? #ScreenshotSaturday #GameDev #Blender3d #Wholesome #IndieDev #MadeWithUnity
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Before the Saturday ends, I wanted to give you this happy jumping frog :) Enjoy your weekend! #ScreenshotSaturday #GameDev #Blender3d #Wholesome #IndieDev #MadeWithUnity
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