Tonys retweeted
i hope the switch 2 models can be released publicly soon them being gatekept would he really #lamee
Tonys retweeted
I hope the Switch 2 model rips actually get uploaded some where public instead of being gatekept lmao. So far I keep seeing people sneakily hiding them in discord servers and acting all secretive over them. When I don't think Nintendo has ever cared about their models being out.
i love when people discover that you can literally do better flash animations than flash itself on blender and then code them to match the camera view
blender is a program whos entire existence is to be forever glazed to death because it is just that good.
Tonys retweeted
“Why don’t pirates just wait for the official release?”
Independent arcades waited:
- 15 years after DDR X2 for DDR World
- 13 years for maimai
- 13 years for SDVX
- 18 years for jubeat/GFDM
- 24 years for Taiko
- 27 years for IIDX
- 28 years for Pop’n
Replying to @gomigg__
how does one even vibecode a children's programming site😭
Tonys retweeted
"what's the point of being an indie dev if AI can just clone my games in 30 minutes" have you considered making games that aren't painfully generic and insubstantial to the point an AI could make the exact same thing
Tonys retweeted
Replying to @RivalsOfAether
@RivalsOfAether I sincerely hate to bitch about this, but can something be done about “MtnDewBatman” they just release vibe coded ports as most of these were released in 1 weekend after Falco was released for internet clout. It’s disheartening to go on the workshop and see so-
Tonys retweeted
『10/9はプリティとディックの誕生日!』
みんなでポップンバースデー!
サイトからもメッセージを送れるよ♪ #popn #ポップン
<プリティ> p.eagate.573.jp/game/popn/po…
<ディック> p.eagate.573.jp/game/popn/po…
Tonys retweeted
I vibe cloned my own game in Claude that I have been developing for 2+ years. I gave it my assets and videos of the game. The result was pathetic. I am not scared of AI copies anymore at all. Clone away, bros. I knew I was right but this solidifies my certainty.
I have only spent a day on the clone and it looks like my game but it does not feel right. AI is slow to address the issues, art style, bugs and game feel. You give up so much control over the project. Everything turns into writing a paragraph and waiting for 5-15 minutes to see the outcome. Are y'all serious? The back and forth with AI is so slow. And the tokens run out so fast!
If this was some random corporate job, I would not care: "Sure, make something approximate, collect a big salary, appease managers, get promoted and enjoy life." But I am not doing that to my own game that I want to make in my own style and feel. AI is just so slow and expensive.
A good game is a careful recreation of reality. A million specific selections over every tiny detail is what creates a total sum that feels fun. AI is the wrong tool for that.

































