i'm making a platform fighter (wishlist Impound Rumble) platform fighter generalist extraordinaire

Portland, OR
Joined November 2025
Pinned Tweet
here's some context on the platform fighter i've been working on! still got quite a long timeline ahead of me, but i'll continue to enjoy posting my progress and ideas in the meantime :) youtu.be/h9nAcpcKC_g?si=WAC9…
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i made this
On this day 3 years ago, Reptar's character spotlight trailer for Nickelodeon All-Star Brawl 2 was released. The spotlight trailer can be watched below.
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tim sweeney is the usain bolt of the cuck olympics
Replying to @mattworkman
Forcing developers to write a political statement to be used against them by the hate mob they’re helping organize is abhorrent.
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tafaar retweeted
a FREE limited time demo is now available for just volleyball on steam for next fest! you can go play RIGHT now, up until October 26th. your progress will carry over when the full game releases on November 4th!
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Makes me really sad to see how people engage with with something that they don't particularly understand. Jason is autistic, that doesn't absolve him of responsibility nor does it render him incapable of learning etiquette, but the problem is that these things are completely unintuitive. I'm on the spectrum to a lesser degree, and literally every single thing I do has to go through multiple layers of is this acceptable, how will others perceive this, have I learned anything from a previous interaction that I need to be considering, and that doesn't just "go away" it's a repetitive step I have to take for the rest of my life. I can only imagine it's even worse for Jason, he lives with a caretaker; it doesn't matter that he's 37, this is a developmental disability he's going to live with for the rest of his life. That doesn't mean you should exonerate everything he does, but there's an extremely obvious line between informing someone that they need to reevaluate their actions and making them out to be a vile disgusting piece of shit. Things that seem like common sense to you are just not to a lot of people on the spectrum, and that's nobody's fault but it's a fact of life. You don't dogpile on a kid to teach them, and unfortunately every new thing in his life needs to be treated that way, even if it's "obvious" to you. He's gotten infinitely better at taking accountability, this would've been no different. It looks like he needs to be in an environment where these things are accessibly learnable and clearly he hasn't had that in quite some time. I hope those of you who are actually feeling animosity over this and aren't just dunking for internet points (fuck you if that is you) can put the same energy into researching how to manage a learning disability as you did to ousting someone that already got banned from the event, took an obvious financial hit, and is suffering immensely.
Made a post about my thoughts on things. Ngl im turning off replies cuz of the types of mean msgs many ppl sent me that i dont want to see or deal with. I wont be streaming or around for a while (maybe weeks idk). Thx for those who do care appreciate you docs.google.com/document/d/1…
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you can see everything has fundamentally changed my DNA. i can never consume any other form of media ever again because i will only feel the void between the height of this viewing experience and all else that will attempt to chase it.
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my game also has a pretty robust editor tool for designing character hitboxes and hurtboxes (a bit cluttered atm), and modders will also get to use it too :] you can add and preview hitboxes, and even knockback trajectories with DI, plus advantage on hit/ block. #indiedev #fgc
haven't posted about my platform fighter in a while i modded a character into my own game using the tools i've been working on for the last month or two. this guy has no code or assets in the build, everything is loaded from an external unity asset bundle. :]
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ah yes, the differentiating factor for using Steam over Epic Games has always been how quickly i can immediately get to the store page from the moment my PC boots up
We vibe coded the Epic Games Launcher to be faster than the other guy. Don't believe us? Test it out for yourself in Preview: launcher.epicgames.com
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i pondered the numbers, and i don't know what to think of the fact that i have more combined hours in nickelodeon all-star brawl 1 and 2 than i have in development hours on my own game after a year of work.
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all i know for sure is that i wouldn't be working on impound rumble if it weren't for the spongebob game
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haven't posted about my platform fighter in a while i modded a character into my own game using the tools i've been working on for the last month or two. this guy has no code or assets in the build, everything is loaded from an external unity asset bundle. :]
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btw, modding characters into my game requires 0 actual written code at all, and they should be be compatible with the online rollback.
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was really disappointed yesterday to see the rollback solution that hbox was posting about initially, but this is a great follow-up. :]
Hey all, I removed the post about Rollback Brawl and Rollback P+. There were things regarding its development that were heavily misconstrued to me, especially regarding @BrawlbackTeam. I have spoken to Crunch about this, and I will be distancing myself from the project. I love Crunch and would take a bullet for him - but I want to do what is best for the community - and Rollback solution with vibe coding does not feel correct in my heart, especially one that does not have the blessing of the people who were working hardest on an actual solution for it - the @BrawlbackTeam. I’ve read a lot of concerns and replies about the work being built upon other work and I want to get to the bottom of what happened. They are valid. AI has no place in the world of gaming. I want to make a point to support that moving forward. I am not a software developer. I did not do my due diligence in fully understanding what was at play here, and the future ramifications it can present. I remember checking if the project was open source because I was curious for a timeline when it would be developed. I simply wanted to do a favor for my friend for all the things he’s done for me. I will be reaching out to the @BrawlbackTeam to understand what exactly had happened, and what can be done to rectify things. All I was told from Crunch is that he had their blessing and they asked to be credited in the post. I apologize to those who were wronged, and to the people who look up to me to be an influence in the community.
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i guess i understand the benefits of using ai for speeding up gamedev, but yesterday i was working on a feature i didn’t know how to make, and after like…an hour of research i got it, and now i know it forever. that feeling is unbeatable man i just like getting better at things.
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disregarding any likely inaccuracies/ dramatizations, Primetime was actually a really entertaining, beautifully filmed and edited movie :0
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i've definitely got an interesting selection i think...
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one of the hardest realities about being forced to get my life in order and pursuing my passion is the distance that forms between myself and the people i was once closer with. doing game dev and achieving my goals is great, but so is having familiarity. :[
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i think i'm also a person that really enjoys deep connection or indulging in other peoples' lives, and it's a bit heartbreaking when i see those connections fade. alas, pleasure only comes with pain or something
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tafaar retweeted
game dev take: i think a lot of distaste around CC comes from the counterintuitiveness of being "rewarded for getting hit," and the communication of ASDI-down (which is a game design problem). the discourse also doesn't benefit from CC+ASDI-down being so closely -
My hot Rivals 2 take is that floorhugging is a branding problem, not a game design problem Dan Fornace could end the discourse right now by giving everyone a Zangief Iron Muscle animation on successful floorhug (pic related, red not required) and calling it Tanking or something
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