3ASiC (@the3ASiC) profile picture

Will (Zixuan) Wu

Probably Earth
Joined April 2009
Photo by 3ASiC (@the3ASiC)
...∩...Setting up a generative audiovisual work with @the3ASiC within the old city wall built from 1360 to 1386 at Zhonghua Gate in Nanking.
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Just teaser of another collab with @the3ASiC , and yes, back to milking Voronoi cells again.
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just curious if you wanna bet your money on one of these, which would you choose? claude code opencode cowork clawdbot
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Developed a more generalized version. The pattern 東南西北 can be displaced, but remains conserved.
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MiniMeters v1.0 [OUT NOW!!] ✅ Plug-Ins of Each Meter ✅ Audio Clipping / Recording ✅ VU Meter ✅ Quad Layout ✅ Transparent Windows ✅ Color Maps + like 100+ fixes and changes... Free update for current users. $20 for new users.
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3ASiC retweeted
The sky looked like this as I was leaving work. I’ve never seen it so vividly blue before. Like a painted firmament.
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After six years, LJC and I reunite with our new EP “Lost / Echo”—two tracks blending trance, garage & grime-wave vibes. Out now via inexist.club Thanks for tuning in. #3ASiC #LJC #LostEcho #ElectronicMusic #Grime #BassMusic
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3ASiC retweeted
this is officially the best exchange on this app
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艺术创作的本质,归根结底是「判断」的过程。 真正定义一个艺术家风格和价值的,不是技术或工具,而是他们独特的判断力。创作过程中,艺术家不断对产出进行评估,保留精华,摒弃不合适的元素,通过这样的反复迭代,最终将自己的意识和美学完全融入作品之中。 有趣的是,这个过程与AI Diffusion models在本质上惊人地相似。无论是人类还是AI,都是在看似随机的产出中,通过「判断」来引导结果走向特定方向。经过足够次数的迭代,最终都能达到令人惊叹的效果。 这种思路让我意识到,无论是用传统乐器创作音乐、在DAW中制作电子音乐,还是直接谱写乐谱,其核心机制都是相通的——只是我们进行判断的抽象层次不同而已。 在这个意义上,人工智能的创作过程或许比我们想象的更接近人类艺术创作的本质。
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Brewing some more Apollonian gasket goodies...added a bit Lindenmayer system this time.
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Made this generative typography for the Year of the Snake.
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Going recursive. Interaction remains the same.
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Big bleep. Big bloop.
Intense upward spectral compression exposing hidden plugin artefacts. Thanks @idiotinium for the idea 🫡
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Collaborated with @the3ASiC again on this new audiovisual piece "1D985". Did a test run earlier today at UFO Terminal.
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Glyphshift (2024)
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Another variation.
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Made it come full circle.
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Related tip: if I want to add a major (synth) part to a WIP but the project file is already very detailed and messy, I often bounce the track (maybe without the sfx/incidental layers), import the bounce into a fresh project and write the synth in the new clean session... (1)
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Leaving Shenzhen next week. Starting the next chapter of my life.
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