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How are you gentlemen !! Our new TOAPLAN Tribute Collection is now live! Featuring exclusive designs and reprints of original arcade posters. Which one is your favorite?! Officially licensed by @TATSUJIN_Games
kumagumi.com/collection/toap…
シートベルトを締めて!TOAPLANトリビュートコレクションがついに登場!限定デザインに加え、オリジナルのアーケードポスターをデジタル修復して復刻!あなたのお気に入りはどれ? Tatsujin Co., Ltd. 公認ライセンス商品
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A satirical tycoon game about turning peaceful cities into parking lots.
Car Park Capital (Steam Early Access, Hilkojj / MicroProse, 2026)
Timeproof Games retweeted
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Brutal first-person soulslike from the creators of Ghostrunner
Valor Mortis (PC / PS5 / Xbox Series X|S, One More Level, 2026)
Timeproof Games retweeted
Took that corner a bit too fast...
Quick update from the pit lane: Gaelco Sports Collection is sliding into January 21, 2027 on PC & Consoles!
The love for these classic Spanish arcade rally gems has been unreal. We're taking a little extra time to ensure this tribute hits the track in pole position.
#retrogames #retrogaming #arcade #rally
Analogue 3D has won a @TIME Best Inventions of 2026 Award: time.com/collection/best-inv…
Timeproof Games retweeted
Diablo - Featured in our book - The CRPG Book: A Guide to Computer Role-Playing Games (Expanded Edition)
This expertly researched volume is a comprehensive history of the role-playing games that have been at the centre of computer entertainment since its inception in the early 1970s.
Coming soon, register your interest here: bitmapbooks.com/collections/…
#bitmapbooks #retrogaming #books #crpg
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Your favorite claymation penguin got his own video game
Fun! Fun! Pingu (PlayStation, C-Lab, 1999)
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You Are Empty: Absolute Edition (Steam / Epic / Zoom Platform, 27 Oct 2026)
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exQUIZitely 🕹️@exQUIZitelyOct 11
EuropeConnected via Europe App StoreAccount-level information, not a live location or per-post device.
FIFA Street by Electronic Arts is over 20 years old and still looks fantastic.
It was EA's first attempt to take the arcade "Street" formula from NBA Street and NFL Street and apply it to football/soccer. It was deliberately NOT a simulation like the main FIFA series.
The obvious difference was style over realism, meaning you tried flashy skill moves, like nutmegs, step-overs, flicks, wall rebounds, chips, and volleys, which were as important (and fun!) as scoring. It ran on GameCube, PlayStation 2 (video clip), and Xbox.








