I'm pretty excited to share something I've been working on. It's gonna make a splash.
#gamedev
meta: "people really want a major breakthrough in the next vr headset so ya hopefully that can happen"
you guys literally showed us the functional prototype of the exact headset we have all been waiting for since 2016 in the boba. literally just do that. literally. please.
meta: "not sure what you're talking about - anyways here is a 40 fov cinema headset you can watch the sports game alone by yourself in your closet apartment."
"I really like the boardgamification that is happening in video games"
You know when you have a cool thought with gaming and you wanna dig into it with others? I always wanna have fun discourse like that too, so I built an app to support it.
It's called playtheory and it allows you and others to have discourse about anything around gaming with cool guardrails to help guide discussion.
turtle.canada retweeted
Happy to announce Nordic has breached 100 wishlists!
It's a small step but it's a milestone.
My cross-country skiing game Nordic has a Steam Demo available TODAY. This coincides with Next Fest so..happy next fest indie devs!
#indiedev #indiegames #nordic
Hello everyone! I've been tinkering with recomps and I'm happy to announce the first version of a recomp leveraging RexGlue for NHL 3 on 3 Arcade!
This was always one of my favorite games in the 360/PS3 era and I'm happy to give it some life.
This recomp features full online support in both 1 versus 1 mode and an all new reverse engineered true online team play (not in the original game!)
"The XBOX Nano Controller, at a little over 5 inches in length and just 3.5 ounces, is our smallest controller, lighter and shorter than most modern smartphones."
TIL a little over 5 inches is "nano"
Mark Hamill playing Squadron 42 with a Steam Frame in a dbox motion rig with full HOSAs setup. video games are completed.
It's hilarious to me that one of the biggest blockers that was impeding the turbo-boosted pace of development we are seeing across many vectors was the senior devs who were gate-keeping AI usage in their projects. Rejecting PRs and finger wagging away all the people trying to make cool things was slowing a lot of interesting experiments to a crawl.





