University of Georgia Center for Advanced Computer-Human Ecosystems (PI: @sunjooahn). #virtualreality #VR #games #AR #MX #communication #technology #research

Athens, GA
Joined April 2019
🧳 Headed to #NCA? Don't miss presentations from past and present members of Center for Advanced Computer-Human Ecosystems! Here's our schedule for @NatComm's annual conference: #VR #AR #ResearchPapers
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Center for Advanced Computer-Human Ecosystems retweeted
Researchers from the University of Georgia in conjunction with the National Oceanic and Atmospheric Administration are using virtual reality to show just how dangerous and deadly a hurricane’s storm surge can be. Dr. Grace Ahn joined FOX Weather on Monday to explain the project.
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Center for Advanced Computer-Human Ecosystems retweeted
Social cog folks @NatComm, please consider self-nominating for one of our CSC division awards incl: (1) Distinguished Article Award, (2) Distinguished Book Award, and (3) Outstanding Contributions to Promoting Equity and Inclusion Award. dm me for details! Deadline 9/6 @ 5pm.
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Center for Advanced Computer-Human Ecosystems retweeted
Thread 🧵on embodiment & avatar customization. Editing an avatar that you will later embody on a disembody panel feels sort of creepy. In real life we do all that in first person perspective (1pp): dressing, make up. Check on the mirror. If we feel comfortable: off we go.
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Center for Advanced Computer-Human Ecosystems retweeted
The BIRD team is growing! If you are a research scientist who loves building software and prototypes, moves fast and strives for high standards, prepare your portfolio+cv, and apply. google.com/about/careers/app…
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Join CACHE in celebrating the new semester by extending a warm welcome to our center's four new members! We’re pleased to introduce Yuqian(Neil) Ni(@yuqian_ni) and Prerna Shah(@_PrernaShah), joining us as postdoctoral researchers, and Lauren Flaker and Sophie Kim, PhD candidates.
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Learn more about our center, team, and projects by subscribing to our LinkedIn updates (linkedin.com/.../center-for-…) or visiting our website (ugavr.com).
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Center for Advanced Computer-Human Ecosystems retweeted
New Article! Use of Virtual Reality Therapy (VRT) for Home-Based Pain Management, an Observational Cohort Study Read now: ow.ly/Jh7650RHhmb #VirtualReality #PainManagement
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Center for Advanced Computer-Human Ecosystems retweeted
In our publications, who do we work with, who do we cite, how do authors' race, gender, and affiliation impact the way we advance our scholarship? @HaleyRHatfield leads this new pub looking at diversity and inclusivity in Communication authorship across 70yrs of @icahdq journals.
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Center for Advanced Computer-Human Ecosystems retweeted
Using #MixedReality to help children increase their physical activity by setting goals with the help of a virtual dog via a kiosk while sharing progress with parents for support. nature.com/articles/s41746-0…
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Center for Advanced Computer-Human Ecosystems retweeted
We are wrapping up our 6yr @nih_nhlbi R01 project, looking at the impact of wearables, sensors, mixed reality #MR kiosk, and virtual agents on health behavior promotion.
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Center for Advanced Computer-Human Ecosystems retweeted
Sad to miss in-person @acm_chi (esp. when it's in Hawaii!!) but there is only so much traveling I can muster in a semester. But here is the proceedings of our late-breaking work now out in ACM Digital Library: dl.acm.org/doi/10.1145/36139…
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Center for Advanced Computer-Human Ecosystems retweeted
This is my 2nd year of teaching #unity3d to our undergraduate @AdPR_UGA students at @UGAGrady. Their final project with @UGA_VR involves creating the #VR home of their dreams and dropping by VR homes created by other groups to engage in interactions unique to that home.
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Center for Advanced Computer-Human Ecosystems retweeted
The #2 paper at #CHI2024 actually responds to the concerns a reviewer had on our teaser image of paper #1. Why are people using their phone while in VR? They found it weird, but in paper #2 we look precisely at the idea that we live in multidevice environments.
Very excited about the two LBW that the BIRD team and collaborators will present at #CHI2024 The first paper is about asymmetric play in XR. What happens when one person is wearing a headset and the rest aren’t? (Inspired during our @dagstuhl in social XR late last year). 🧵
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Center for Advanced Computer-Human Ecosystems retweeted
✨I'm currently seeking a postdoctoral researcher in the interdisciplinary realms of computer vision, data science, and affective computing for the project on visual misinformation. Please contact me ([email protected]) if your interests align with one or more of these areas!
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Center for Advanced Computer-Human Ecosystems retweeted
If you're at @IEEEVR, come join the #XR Future Faculty Forum and learn how to navigate the job application process. Tons of helpful panels, hands-on tutorials, and discussions! Going on now and stay for our social event at 5:30PM (room: Sorcerer's Apprentice 2). #ieeevr2024
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Center for Advanced Computer-Human Ecosystems retweeted
ICYMI - apply to work with the CACHE center (@uga_vr) as a Postdoctoral Research Associate! Review of application will begin at the end of this month. See 🧵 below for application link.
Come join the Center for Advanced Computer-Human Ecosystems (@uga_vr) at the Grady College of Journalism and Mass Communication (@UGAGrady) as a Postdoctoral Research Associate! tinyurl.com/2dc82rwz
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Center for Advanced Computer-Human Ecosystems retweeted
Come join the Center for Advanced Computer-Human Ecosystems (@uga_vr) at the Grady College of Journalism and Mass Communication (@UGAGrady) as a Postdoctoral Research Associate! tinyurl.com/2dc82rwz
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🗣 Coming up later today at @iitsec: Dr. Joshua Baldwin will be presenting "Using #VirtualReality to Connect Military Families Together: A Diary Study with the Virtual Family Room" from 1:30pm to 3:00pm as part of session SIM 6: Extending #XR to the Real World. #IITSEC2023
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Our game designers Emerson Moran and @HaleyRHatfield developed this @Roblox world designed for kids to explore children’s environmental health, available now for #WorldChildrensHealthDay l.threads.net/?u=https%3A%2F… Follow our partners @KBLBATL for details!
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This is your last chance to join our @Roblox event designed for kids to explore Children’s #EnvironmentalHealth, engage in virtual games, and have the opportunity to win $10 in Robux! We recommended participants be between the ages of 8 & 14. For details: instagram.com/p/Cz30drOgv3r/
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