Every blood drop counts in this fast-paced tactical roguelite! Hunt, strategize and plunge the world into darkness! 👾https://xitter.cf/t.co/2tEpwfLZad

Joined October 2024
Lucius, the Vampire Knight. His humanity is but a shadow, preserved only by unwavering loyalty to the knight's code and his forgotten lord.
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We've been working with @cyangmou on this game for the last 2 years. And we just learned that Valve our Steam page!! We have a big reveal coming up! 🧛🏻‍♂️😁🤞 #indiedev #madewithunity #Pixelart #ドット絵
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Here are some really old concept sketches of Lucius 🧛🏻‍♂️ #indiedev #Pixelart #ドット絵
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Vampire Tactics retweeted
Detail snippet of a background I've been working on for "Vampire Tactics". What do you think was the inspiration for this one?
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10 years ago I made those high pixel resolution interpretations of GBA Fire Emblem sprites. Time is flying to fast, but at least I've been working on a fair amount of tactics games since: Songs of Conquest, Symphony of War & Vampire Tactics will be revealed soon around Halloween
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Vampire Tactics retweeted
I did some black shader-magic and built a pixel perfect rain shader with which I can control: - speed - rain amount - angle/wind - colors/alpha - depth Pretty much anything I want. And it uses way less performance than a particle system and runs literally on a toaster :D
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A werewolf concept for Vampire Tactics The work on the trailer and steampage is on track. We can't wait to reveal the game and show you some moving pictures, still there is a lot left to do.
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I just had a lot of fun programming a pixelart caustics reflection effect shader. This was far more complex than I anticipated, but came out just as I hoped. Maybe I will use it in Vampire Tactics. It's so fresh when you have this fx on characters standing next to water.
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Yesterday evening I coded a sprite lightning effect pixelshader for Vampire Tactics. Imagine that it's thundering and raining and then the character sprites get lit from lightning in the distance.
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I am so proud of my girlfriend. She made a solodev indiegame for the last 3 years and it just released. It would mean the world to me if you could show her some love and appreciation and share her game!
🎉 It's out! Love Is a Demon is live on Steam right now. Three years, one #solodev, a LOT of learning from scratch, and now it's finally yours to play. 💜 15% off launch price: 6,79€ 🔗 Link in the comments #indiegame #gamedev #adventuregame
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We just created a design for new unit: Blood Priest What do you think, Folks? 🤓 #indiedev #pixelart #ドット絵
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Meet Vampire Tactics' Botchling (also known as the Poroniec in Slavic mythology). These little flying foes might just be some of the most annoying enemies you’ll face in the game.
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Simple villagers who try to stand against a vampire necromancer usually become one of their ghouls and enjoy the eternity of the night. For the game Vampire Tactics!
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The Moon rises. And so does the fury! Here is another idle animation for Vampire Tactics. This time for a werewolf, enjoy.
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This veteran lieutenant is no stranger to the darkness. Armed with a silver blade, he has felled terrors throughout his long years of service. Leading a platoon of royal soldiers, he stands firm against the creatures of the night. Art for @vampiretactics game.
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I am working on some unit sprite animations for a teaser for Vampire Tactics. So I hand-animated this 16 frame idle for the Pikeman, who you might have already spotted in earlier screenshots of the game. He is now just idling around & hoping to not meet any vampires!
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Giant Bat Conceptart for the Game "Vampire Tactics"
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Maid of Pain Conceptart for the game "Vampire Tactics"
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Haunted Headstone Conceptart for the game "Vampire Tactics"
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Wheeler Wolf Conceptart for the game "Vampire Tactics"
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Conceptart for Vampire Tactics Stonewatcher
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