The time to copy a game is negligible to the time it takes to create it since all the game design decisions have been made.
Having a strong IP is (i think) what will matter: clones can easily get taken down from marketplaces you distribute on
After using Opus 5.5 I realize this no longer holds. You can pretty much make anything with the right prompts.
velstorm retweeted
Humans are designed to create. This is why you get depressed if all you do is consume.
im so glad ai didnt exist when I started making games. A big thing that kept me going after every failed project was that I felt like I always learned something new and all the knowledge would eventually pay-off.
If you use AI to do everything then you're not gaining any hard skills
how can you be mad that people are using the money printing machine to print money












