my daily driver lately. got into it for the async harness but it's pretty close on ux too, and bug reports don't disappear into the abyss like codex.
Built a fully featured harness around this! In my testing it's been on par with Codex for most things: subagents, MCP, sandbox, resume, compaction.
Merged the best of Claude Code and Codex - UX, ergonomics, and the bits that actually matter.
Check it out: github.com/viktordanov/uah
Built a fully featured harness around this! In my testing it's been on par with Codex for most things: subagents, MCP, sandbox, resume, compaction.
Merged the best of Claude Code and Codex - UX, ergonomics, and the bits that actually matter.
Check it out: github.com/viktordanov/uah
Viktor Danov retweeted
LLMs are injective and invertible.
In our new paper, we show that different prompts always map to different embeddings, and this property can be used to recover input tokens from individual embeddings in latent space.
(1/6)
Viktor Danov retweeted
🌎🎁 [WORLD-WIDE GIVEAWAY] 🎁🌎
We've teamed up with our bro @pewdiepie once more to giveaway an @NVIDIAGeForce RTX 2080Ti #GraphicsReinvented
We'll be building Pewds a RTX powered ORIGIN PC NEURON in Nov. STAY TUNED!
SIGN UP TO WIN @ originpc.com/pewdiepie
#ORIGINPCFAMILY
Viktor Danov retweeted
Damn, this is a terrible month. Let's all agree to stop trying to hurt each other and let's just hug it out.
Viktor Danov retweeted
Don't have a red nose? That's ok! For every RT we'll donate $10 toward ending child poverty. #RedNose4Kids
Viktor Danov retweeted
This is just amazing... teapaw.org/alanthebecker/status/6…
Viktor Danov retweeted
How to increase performance: disable AI. #GameDev
At last, I'm a getting into game development, with the main goal of reviving my favorite game from my childhood in the following years.
~DC
Viktor Danov retweeted
man, fuck the people congratulating themselves on making phil fish leave games for his own personal safety and sanity
Viktor Danov retweeted
I made something: /title <player> title|subtitle <raw json title> OR /title <player> times <fadeIn> <stay> <fadeOut>
Viktor Danov retweeted
After many, many attempts I've finally defeated the boss on easy mode in FTL. I feel accomplished now, my life finally means something.




















