My App Store app MaskFrame: Redact Mosaic Blur is featured on Uplift Indie. Indie devs review each other's apps, two iOS and two Android apps a day. Come review mine and book a day for yours 👇 #indiedev #buildinpublic upliftindie.app/day/2026-10-…
Vladimir Khuraskin retweeted
I’m selling my mobile app portfolio to go all-in on my web products.
Paraphrase — $120K
Rewrite — $45K
Summarize — $7K
Essay Writer (Android) — $4K
Email Writer — $3K
Geometry Solver — $3K
All 6 for $149K. iOS, macOS and Android.
First dibs here until Oct 22. Then it goes to Flippa. DMs open.
First time I've seen a status like this.
I built a small utility exclusively for iOS 27. It'll be available tomorrow.
Just a 2-week wait
I built a new app. And it's been on hold for a whole week now, waiting to be reviewed. I hope I'll be able to release it before the #shipaton submission deadline.
Any tips, guys?
When I saw that @MarioSaputra was making a game, I started wondering why I shouldn't try my hand at it too. Before that, I had only built apps no games at all.
This is my first game in development, and I hope to finish it next week. It's a completely different genre, but it seems to have its own audience.
It'll be one more app to add to my collection #shipaton
haha, where are all those people who said liquid glass is no good? check this out.
Celebrating small wins is hardwired into "Achieve," our goal-tracking sample app.
We wanted the simple act of checking off a task to feel like a celebration. Instead of the standard #Material ripple, we used Styles to drop in a custom, high-contrast completion animation—specifically, a brand-colored ring that expands and fades on tap, paired with a subtle pressed-state gradient.
It lets us focus entirely on polishing those custom, rewarding micro-interactions while Material handles the foundation.
#GoogleDesign #MaterialDesign #JetpackCompose #AndroidDev #UXDesign #InteractionDesign
I had a similar experience with one of my apps.
13 users tapped the “Try for Free” button, but only 3 actually subscribed.
All of them were signed up for the default weekly subscription with a 3-day trial.
Now I’ve decided to test setting the default to an annual subscription with the same 3-day trial.
I’ll let you know how it turns out.
Last 24h on my paywall:
39 reached it.
13 tapped subscribe (33%).
Only 2 confirmed the purchase (5%).
11 of those 13 tappers just disappeared before confirming with Apple.
Is that just people seeing the payment sheet and running away?
Or is there something I can actually fix on my side?
Anyone dealt with this exact drop at the store-confirm step?
A new day, a new app. Why not?
I built a new app. And it's been on hold for a whole week now, waiting to be reviewed. I hope I'll be able to release it before the #shipaton submission deadline.
Any tips, guys?
I built a new app. And it's been on hold for a whole week now, waiting to be reviewed. I hope I'll be able to release it before the #shipaton submission deadline.
Any tips, guys?
Vladimir Khuraskin retweeted
Book: About Accessibility in iOS!
I’m writing the most important book about accessibility for mobile developers and designers.
8 years of experience in one place.
Vladimir Khuraskin retweeted
My second indie app is finally live 🥳
Supersleep helps you build better sleep habits without turning sleep into a performance.
Download 👉 apps.apple.com/app/sleep-hab…
Five years ago, I read Why We Sleep. One idea stuck: the best way to improve sleep isn't drugs or trackers, it's simple habits.
Early 2025, I started building Supersleep. The idea was simple: help people build better sleep habits without the anxiety.
I added progressive habit goals inspired by learning meditation. My mentor would say "one minute a day is better than nothing." Start small, build consistency.
Supersleep is about becoming more mindful of your time and routines. Good sleep is the foundation for everything else.
It's been months in the making. This is my passion project, and I couldn't be more excited to share it. ❤️
supersleep.app
Vladimir Khuraskin retweeted
🏳️Time to face obvious facts. iOS Dev courses are no longer viable income for me. I've been disrupted.
I'm looking to join a team working on a cool iOS project (full-time or part-time contract). Remote.
RT's are appreciated! DMs open.

























