Luca Molteni retweeted
本日をもって、ENDOのイタリア語版も完結しました。 dynit.it/?post_type=product&…
Luca Molteni retweeted
Replying to @XBOXSupport
@XBOXSupport Cloud gaming didn't work well. I was asked what went wrong, but seems than Xbox doesn't accept criticism 😂
Luca Molteni retweeted
Replying to @IMAO_
It's fantastic that we're finally finding all these bugs that have been lurking for years and in some cases decades.
Luca Molteni retweeted
EA IN A NUTSHELL:
KILLED MASS EFFECT.
KILLED DRAGON AGE.
KILLED DEAD SPACE.
KILLED MEDAL OF HONOR.
KILLED NEED FOR SPEED.
KILLED BURNOUT.
KILLED TITANFALL.
KILLED MIRROR’S EDGE.
KILLED ANTHEM.
KILLED SPORE.
KILLED SSX.
KILLED ARMY OF TWO.
KILLED SIMCITY.
KILLED COMMAND & CONQUER.
Luca Molteni retweeted
Replying to @AISafetyMemes
You have no idea what the human genome is, stop clickbaiting
Luca Molteni retweeted
I also run second bechmark created by @forked_franz which is more reliable than original one.
The numbers are still in favor of Java (and Kotlin) over Rust, but this is more about the quality of the port and optimizations that go beyond what most of us would do in a typical project.
Before you switch languages because of performance, there is a lot you can do within your current stack. There is still room for improvement, but for now, I'm done.
More numbers: github.com/kgonia/once-campf…
@forked_franz benchmark:
github.com/franz1981/campfir…
Java is also faster than Rust.
I saw @axeng200's post and was curious about Java numbers. I asked Claude to do the migration, and even though the first version was faster, it was very far from idiomatic Java. I tried to close the gap, but some compromise had to be reached in order to make this work as a drop-in replacement.
Also, some typical Java approaches were just slower. Probably both the Rust and Java implementations could probably do better in terms of performance and being closer to how idiomatic code is written by everyday developers
Stack is Java + quarkus. Beside just Java migration I tested some new feature like AOT with training introduced in Java 28 (EA build).
My main conclusion is - it's hard to beat a language that will adjust code to how your app is used. It's more about the JVM than Java.
Repo: github.com/kgonia/once-campf…
I'm using it to understand the code, run tests and review PRs
An agent writes the code now. Do you still need an IDE?
You do if you want to understand and verify what the agent did.
🎥 In our new video, we talk about the role of an IDE now that humans aren't the only ones working on the code. youtu.be/AHFGMkzrfwM
Luca Molteni retweeted
I was interviewing someone with 4 years of OCaml experience, and said:
"The language solved problems I didn't know I had, but the tooling invented problems I didn't know were possible"
Luca Molteni retweeted
#PortfolioDay
I'm José and I'm a Chilean illustrator and graphic designer inspired by the nostalgia of 80s and 90s Japanese anime and video games. My work explores pop culture, science fiction and highlights the strength and charm of female characters.✨
Luca Molteni retweeted
My students know this: I have been waiting for this for many years: the #Dodo genome is almost completely assembled. This magnificient animal can be brought back by the same species that caused its extinction.
#genomics rocks
Is this it? Is this the mythological better software we've been promised? 🤞
respawnfirst.com/steam-clien…
Luca Molteni retweeted
Replying to @colossal
@colossal is really doing it: they have completed 95% of the Raphus cucullatus genome.
DE-EXTINCTION OF THE #DODO IS NOW POSSIBLE!
colossal.com/dodo/
Luca Molteni retweeted
It's Halloween season again and as a mathematician I'm obliged to post this. I don't make the rules
Luca Molteni retweeted
This is a good example of why I’ll always pay for maintainable software instead of switching to an open‑source personal alternative, which I don’t think will be maintained at all. Most of these "personal software" projects feel like attention farming, not long‑term products.
I’m not just paying for the app, I’m paying for the team I trust to fix bugs, maintain it, and keep improving the tool I work with every day.











































