ai hacker

Joined January 2025
Just a regular Call of Duty map. Nothing special
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We need to run a public research on this please
So who is trying to solve the Rust compile time issues ?
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This isn't some clever video editing trick! It's a native engine capability: iw4l actually loads three separate maps simultaneously and allows projectiles to travel between them through door portals
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I cant stop messing with these :'D
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DeepSeek really captured the true essence of the Claude experience 💀
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Public research is one of the most important applications of LLM agents, if not the most important
BREAKING: We broke the wall for Integer Multiplication! Conditional κ = 0.00302 (+80%) For days we were stuck in incremental improvements, but today zxv changed the game. zxv’s insight: stop throwing away work. Helper registers that finish holding a completed transform of their own input now count as output, instead of being undone. He brought us to 0.0023(+37.5%), and immediately after 1337isnot1337 pushed that to 0.00302. The game is afoot :)
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Another iw4L playtest! It was fun but an actual 6v6 would be way better If you're interested join discord.gg/NNYagmprr
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The first wave of AI game mashups is over :) What could come next is treating existing games as ready-made asset libraries, then using open-source, prompt-driven tools to build entirely new campaigns Less random crossover, more thoughtfully designed gameplay experiences 🤔
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🙏
МЫ ВСЕ С ВАМИ НАЙДЕМ ОХУЕННУЮ РАБОТУ СЛЫШИТЕ МЕНЯ
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So far the line seems to be: 1. Never distribute assets 2. Never touch demonware
Unfortunately, I’ve received a DMCA takedown notice from Activision requiring me to shut down IW5V. I spent countless hours developing this project entirely on my own, with one goal: bringing back the classic MW3 multiplayer experience we all loved. It’s disappointing to see something I’ve worked so hard on come to an end. Thank you to everyone who supported IW5V, even for a short time. It truly means a lot to me.
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LLMs are bad at game design. They can solve technical problems, but don't understand what makes games fun Yet solving those problems is what makes new experiences possible. Current AI mods are just exploring the possibilities. Real game designers will take it much further!
ppl mod things but in actuality you would play this for 10 minutes and never again
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iw4L meets bf3 maps credits to _olku_ github.com/Vibingmywaytovict…
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The CoD editing community shaped the creativity of an entire generation It got teenagers into cinematography, visual effects, and professional creative software at an early age, fundamentally changing the way they think, create, and solve problems
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Update on @momo5502's sogen.dev running on iOS. MW2 now fully boots and runs at around 60FPS on an iPhone 16 Pro Max! The iOS wrapper uses 3 input profiles, a direct input, a trackpad mode, and a customizable "game mode" so you can emulate keyboard and mouse input
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the amount of rust rewrites is getting scary
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theater mode is coming to iw4L also notice the controller glyphs
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