GB BASIC v1.14 is out! Key updates:
• New BASIC/ASM debugger (breakpoints, step execution, variable/memory viewing)
• Optimized 8x8 font rendering
• Separate audio channel control
store.steampowered.com/app/2…
#gbbasic #gameboy #gbdev #gamedev #indiedev #WishlistWednesday
GB BASIC v1.13 is live now! It includes new features like support for `nonbanked` ASM blocks, better and more flexible Unicode text output, a new "拼音" IME example program, and many more.
store.steampowered.com/app/2…
#gbbasic #gameboy #gamedev #gbdev #indiedev #ScreenshotSaturday
Tutorial for the new "Scene Transfer" kernel in GB BASIC v1.12:
paladin-t.github.io/kits/gbb…
#gbbasic #gameboy #gbdev #gamedev #indiedev #ScreenshotWednesday
Bitty Engine v1.9.1 is live now! This update includes Quality-of-Life improvements, including a new repeat pattern filling feature for image assets, as well as better editor zoom and shortcuts.
store.steampowered.com/app/1…
#BittyEngine #GameEngine #gamedev #indiedev #lua
Faster than BASIC. Faster than C. I'm building a CPU assembler for GB BASIC.
#gbbasic #gameboy #gamedev #gbdev #GameEngine



























