WolfETPlayer (@wolfplayer0) header
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RealRTCW Lead Dev, CoD mapper. Working on unannounced game.

Vienna, Austria
Joined September 2015
Photo by WolfETPlayer (@wolfplayer0)Photo by WolfETPlayer (@wolfplayer0)Photo by WolfETPlayer (@wolfplayer0)Photo by WolfETPlayer (@wolfplayer0)Photo by WolfETPlayer (@wolfplayer0)Photo by WolfETPlayer (@wolfplayer0)Photo by WolfETPlayer (@wolfplayer0)Photo by WolfETPlayer (@wolfplayer0)Photo by WolfETPlayer (@wolfplayer0)Photo by WolfETPlayer (@wolfplayer0)
WolfETPlayer retweeted
The first public release of RealRTCW XR is out! 🥳 A PCVR mod we started back when diving deep into the code and spending sleepless nights figuring things out was the only way to get things done. Get it here: github.com/Team-Beef-Studios…
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Akimbo baddies!
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WolfETPlayer retweeted
One thing I love about working at Bethesda is how much we care about making classic games accessible and available. Case in point: the legendary grandfather of FPS gaming, #Wolfenstein 3D, is now available in Germany for Xbox One and Series X|S, and also on Game Pass! 🔥
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Here's one of the many reasons, why this game is still the greatest ever in my book. Civilization (1991) is one of the finest examples of a game that impressed me deeply. Not just because of its brilliant concept and gameplay, but because of the huge customization options you had even before you moved your first settler. There were 3 options each for land mass, age, climate, and temperature. You could also choose the number of opponents (2 to 6) and the difficulty level (1 to 5). That gives you a whopping 2,025 (!) unique combinations to start the game. I sometimes tried extreme setups: small land mass, arid climate, cool temperature, 3 billion years, 6 opponents, highest difficulty... just to see if it was still winnable. Honestly, I can’t recall a game from around that time that came even remotely close to Civilization’s replay value. Absolutely unmatched.
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In 2013, the LAPD raided a game studio that was founded by former Infinity Ward creative strategist Robert Bowling, and mistakenly engaged in a brief standoff with a life-size realistic statue of Ghost from Call of Duty: Modern Warfare 2.
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Another custom weapon model - Ithaca 37 Shotgun, now with heatshield! It's 2x lighter verts-wise than the model I used for RealRTCW!
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WolfETPlayer retweeted
Well. After 14 very long years working on Black Ops, I've been laid off. I'm heartbroken.
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Custom-made MP40 model for my new project based on RTCW
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Decided to do a complete overhaul of loadout system in RTCW. Now we going to have full-scale Armory system in Malta hub area. Here's a small preview of Armory menu.
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Endgame Sequence. Music is placeholder and is there for nostalgic reasons :D
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WolfETPlayer retweeted
Hello everyone! We are pleased to announce the release of version 2.85.0, codename *"Mines Cleared!"*. This update focuses on stability, accuracy, and usability improvements across the board. Read full blog post here: etlegacy.com/blog/et-legacy-… Download: etlegacy.com/download
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BREAKING NEWS: Return to Castle Wolfenstein remaster RealRTCW is now available in Germany! 🥳 #ReturnToCastleWolfenstein #RealRTCW
Achtung! Pünktlich zur diesjährigen QuakeCon und dem 40-jährigen Bethesda-Jubiläum haben wir noch einen echten Leckerbissen für alle Retro-Shooter-Fans: Das legendäre Return to Castle Wolfenstein für PC ist ab heute zum ersten Mal 100% ungeschnitten in Deutschland erhältlich. Schlagt jetzt auf Steam, GOG und im Microsoft Store zu!
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WolfETPlayer retweeted
QuakeCon was fantastic this year, especially reuniting with the original founders! @QuakeCon @ThatTomHall @romero @ACarmackArtist @Project2501_117
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Med crate for medic class
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Today marks 3 months since the release of Cursed Sands on PC, and we're celebrating with yet another update, unleashing the much-demanded PS2 maps - more info on that in the incoming news update! 🫡 Watch the trailer: youtu.be/GhNupC9NJKU #ReturnToCastleWolfenstein #RealRTCW
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Replacement for RTCW armor pickup model. Based on US Airforce Flak Jacket.
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Steam pre-game lobby UI
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RTCW Generator HD Remake
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