Making games at @studionorie 🎮 // Photography for fun 📸 // MIT grad // ex-(Google, Sidewalk Labs, Square)

Los Angeles, CA
Joined November 2017
Yachi (Judy) Chang retweeted
Running around taking jobs from a terminal, digging through piles to get relics, selling stuff to the merchant, making deliveries, atacked by birds and completing missions in Mushi by @yahhcheee @_cupofchris youtu.be/3EXPKgVb898
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Yachi (Judy) Chang retweeted
We did a thing!
This is our short hiking adventure RPG game with a cozy horror undertone. It's called "PROJECT MUSHI". #PitchYaGame
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Yachi (Judy) Chang retweeted
Project Mushi is out! studionorie.itch.io/project-… - @StudioNorie it's been amazing watching it grow 🥳
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This is our short hiking adventure RPG game with a cozy horror undertone. It's called "PROJECT MUSHI". #PitchYaGame
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updated the backpack model and added in stepped animations! we're almost ready for a prototype :D #godot #gamedev #indiedev
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Long time no update! Our artist @longiy absolutely delivered on the first look of the Island :D Now onto adding more quests and content so it's not only pretty but also fun to explore!! #godot #gamedev #indiegame
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Putting the characters and the terrain together piece by piece! The game is starting to take shape :D @longiy #godot #gamedev #indiegame
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Concept art for our first in-game space :D #gamedev #indiegame #godot @longiy
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something inspiring something with a twist #illustration #conceptart #gamedev #indiedev #screenshotsaturday @longiy
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Built our version of the #Dredge-style inventory system in #Godot! Using Tetris blocks as placeholder assets for now :D Definitely need some UI cleanup but it was fun implementing features like click-to-drag, hot swaps, auto-placement, and etc. :D
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are you even doing IK if it didn't look this wonky at the beginning XD #indiedev #indiegame #godot
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Yachi (Judy) Chang retweeted
How is game dev going? It is going with both legs so I guess 2x speed?🤣 #indiedev #godot #blender3d
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Experimenting with terrain blockout from #blender + 3rd person camera controls on #godot with @longiy :D #indiedev #indiegame
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Yachi (Judy) Chang retweeted
So I am making a game in now with @_cupofchris & @yahhcheee #godot #blender
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Using 7 Day Forest art to prototype a new project! We've been testing out terrain tools in #godot We downloaded a heightmap, decimated it in #blender, then imported into Terrain3D. Lastly we added some plants with Spatial Gardener There must be an easier way tho... #indiedev
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Yachi (Judy) Chang retweeted
Extremely thankful for Chris & Judy sharing their journey - it’s great to have a parallel inspiration! I’m gonna try to convince them to share the ‘on-the-phone’ type of detail too.
Clickbait🤪Warning ⚠️‼️⛔️: Making a 3D multiplayer game in 3 weeks open.substack.com/pub/chrisa…
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i made an island with a lighthouse on blender! thanks to @GameDevTV and @grantabbitt :D
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attending Taipei Game Developers Forum @TGDF_Official today! learned about everything from animation at @CyberpunkGame to finite state machines from @redcandlegames excited for Day 2 :D
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