i really hope pwned finds a new batch of new active players. maybe with future updates the game will be a bit more appealing cause it really is a fun game
i mentioned this before, but i believe reducing stun duration (and/or reworking how stuns work, to not be entirely stationary, kinda like PWNed) a flat amount across the board would be healthy, and compensate by giving the stunner a small burst of speed
of course all the replies here are talking about "balancing". that's all forsaken fans care about, y'all don't care about fitting concepts. you cannot sit there and try tell me that veeronica's kit fits into an asym game like forsaken. it literally just doesn't
i genuinely believe forsaken would benefit from removing vee from base play, and having vee be a playable character within like a parkour system or something in the lobby.
im sorry but vee genuinely just doesnt work as a character in the game, and any rework just removes the fun






















