Completely dumb mindset. There are numerous things to hate about CR, like cheated stats, players not knowing their class after 20 sessions etc. BUT a GM foregoing a charisma or diplomacy check when their argument is already plenty good, is what a good GM does, spamming rolls bad.
Just heard about Critical Role not using dice to determine important gameplay moments and I don't know if I should be either embarrassed or annoyingly bored at this point. Just stage a play already, this isn't even a game anymore.
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