Alex retweeted
This is an EmuVR room I downloaded from Jason Steel on YouTube and its just a wonderful setup. All the consoles you can see can be played and even the VHS player, just amazing work and a great way to play retro games
Alex retweeted
The new voxel format is finally starting to come together. It uses a brickmap that enables large, sparse objects, unique properties for each voxel (no palette) and really fast scene updates.
Alex retweeted
Esta tarde, el canal de YouTube @Con_5_Duros ha sido cancelado, aludiendo @teamyoutube que la causa es contenido sexual y desnudez. No especifican donde esta tal contenido, y no dan pie a defensa. Espero que los responsables lean esto y den explicaciones para solucionarlo.
Alex retweeted
It's been over 10 years since we released Rogue Legacy 1, and in the pursuit of sharing knowledge, we are officially releasing the source code to the public.
github.com/flibitijibibo/Rog…
Eternal thanks to @flibitijibibo for setting this up, and being with us since the beginning.
Alex retweeted
The fun part about Mario in the Multiverse? You can play DOOM like DOOM or play DOOM like Katana Zero; the choice is yours, my friend!
Alex retweeted
Ankh-Morpork, as experienced in the Discworld Mud [discworld.starturtle.net/lpc…], must be the most detailed and expansive text-only city ever created in games.
It would however be interesting to experiment with something similar in a single player context too.
Alex retweeted
Supongamos que un barco con 2.000 pasajeros choca con una foca y por mala suerte uno de los pasajeros cae por la borda y muere. ¿Eso convierte a los otros pasajeros en supervivientes? "Los 1.999 supervivientes del HMS Cockney". ¿Cuál es la ratio correcta supervivientes/víctimas?
Seems the origin of the Google AI’s conclusion was an 11 year old Reddit post by the eminent scholar, fucksmith.
El formato de los Hermanos Salsas, @ramonacus @kikegdelariva
Alex retweeted
Esta mañana, en Google Málaga, nos sumergimos en la edad de oro del videojuego español, una era que forjó la pasión por la informática para muchos de nosotros. ¡Celebramos el 40 aniversario de Dinamic junto a sus fundadores! Un homenaje a la nostalgia y la innovación.
Alex retweeted
Space Invaders 👾👾#pixelart
Alex retweeted
Working on a wee simple #Gameboy 'walk right and punch things' 'em up for shits n' giggles. I call it Murder Killer.
#pixelart #indiedev #construct3 #screenshotsaturday


































