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ML Engineer at Anlatan (@novelaiofficial). co-author of HDiT (Hourglass Diffusion Transformers). works on diffusion models and LLMs. 日本語を勉強してる。

Joined August 2008
Photo by Birchlabs (@Birchlabs)Photo by Birchlabs (@Birchlabs)Photo by Birchlabs (@Birchlabs)Photo by Birchlabs (@Birchlabs)Photo by Birchlabs (@Birchlabs)Photo by Birchlabs (@Birchlabs)Photo by Birchlabs (@Birchlabs)Photo by Birchlabs (@Birchlabs)Photo by Birchlabs (@Birchlabs)
finished drawing witches for the year
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Upgraded the Box2D WASM to V3.2 together with @Birchlabs . Additionally I'm releasing the code that couples @seed their PBMPM solver with Box2D. Attached a demo. #gamedev #webgpu #box2d
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Birchlabs retweeted
I got Nitro Modules v1 working on Node.js! 🥳 Rapidly develop React Native native modules, for mobile or desktop, with just a happy little Node.js project.
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Anthropic Q3 '26 revenue may be ~$16.9B "our revenue for the three months ended September 30, 2026 was 86 times our revenue for the three months ended December 31, 2024" (page 183)
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Q4 '24 from page 63 "our revenue increased from $197 million for the three months ended December 31, 2024 to $___ for the three months ended September 30, 2026" Q1'25–Q2'26 from page 157 Quarterly Results of Operations table
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at least we’ll get a good Fireship video out of this
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Cancer patients with the same diagnosis often have very different tumor biology. Molecular testing can reveal underlying differences, but that's slow and expensive. Introducing Holon-S1, our platform to predict genes and biomarkers from routine pathology slides. • beats two other models at predicting spatial gene activity in a controlled comparison • has identified potentially novel biomarkers in breast cancer and colon cancer • evaluated across 16 organ types and more than 15 scanners, using slides from both formalin-fixed, paraffin-embedded and fresh-frozen tissue. We believe Holon-S1 has the potential to help researchers find new biomarkers in slides they already have, discover treatment targets, and bring more personalized cancer care within reach!
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Do you really need QKNorm to stablize your training? Does your "failed training" really failed by bad design? The answer may lie in your kernel! We found cudnn, FA4, flex attn ALL have severe precision issue in backward! And we bring a better kernel here: github.com/KohakuBlueleaf/Ko…
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JUST IN: Anthropic co-founder Daniela Amodei & her husband reportedly used a “personal advisory council” of stuffed animals with distinct personalities to work through workplace conflicts.
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#どきゅーと【💓予約受付中💓】 『劇場版 魔法少女まどか☆マギカ〈ワルプルギスの廻天〉』 「鹿目まどか」「暁美ほむら」 ■予約受付期間 10月13日(火)まで ■予約・商品詳細商品 taito-goods.jp/shop/c/cmdmg/… #まどかマギカ
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Claude please
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class-conditional diffusion at high-noise timesteps teapaw.org/marifetter/status/2101…
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Birchlabs retweeted
Bend2 launches tomorrow (maybe?) Let me talk a little bit For these who don't know me, I'm Victor. I've started programming when I was 11 years old, when I maintained a popular Open Tibia server in C++ and Lua. Since then, I enrolled Computer Engineering (never finished), helped build Ethereum, and have been studying programming language theory for the last decade. I've then built Kind (a minimal proof language), HVM (a parallel VM), and Bend1 (an early prototype of Bend2). So, what is Bend2? You can describe it as "the language design I honestly consider to be the best possible for a post-AGI economy". Bend2 doesn't have interaction nets, because I could not make them as fast as lower-order variants on everyday hardware, and Bend2 is designed to be practical, not idealistic. So, these expecting a Haskell-like lambda calculus engine will be disappointed. It is closer to C than it is to Haskell. But it still feels incredibly high-level, with JS-like closures and allocation (yet no GC!), Lean-like dependent types, and, of course, Bend1-like parallelism (with up to 100x faster raw speeds). So, Bend2 is something new that, on my honest PoV, has the potential to become the most sensible choice for any vibe-coded project. It is fast like C, parallel like CUDA, feels like Python. And, on top of that, it has something rare: a complete proof system, like Lean, which some of you may recognize as the language that labs like OpenAI and Anthropic have been using to solve open mathematical problems like Navier-Stokes. Bend brings that same proof system to a super fast app-centric language, allowing you to shift these powerful theorem proving models into ensuring that your apps are bug-free and hack-proof. The same capabilities that proved Navier-Stokes will now be writing real proofs that your own apps are correct. And I envision this as the obvious future of vibe-coded codebases. In a post-AGI economy, humans will eventually stop writing and reading code, but we still need a precise language to communicate our intents to the AI's maintaining our codebases. Bend is that language. Of course, Bend is not perfect yet. Writing a programming language is hard. Writing a proof language is 10x harder than that. Proving its consistency is 10x harder than that. Compiling it to the GPU, including closures, unrestricted recursion, fast object allocation and GC-free collection... is something nobody else has done before. So, needless to say: *expect bugs and limitations*. There is a huge ass section in our README talking about current limitations. For example, u64 and f64 are out. I did try adding them, but Metal doesn't even support f64. I gave up for now. On the brigher side, we have 32-bit numbers now, and Bend1's 2 GB memory limit has been lifted to 8 TB. Bend2 has a LOT of features that Bend1 lacked, and you'll find them in our guide. Bugs are expected mostly in the compiler, which, unlike the trusted proof kernel (which is very stable already), has a LOT of AI slop. There is no way on Earth there won't be many bugs. So, if your app crashes on day 1: please be patient, report and let us fix it <3 On the business: we ship without a product. Everything I could think of was either blocked by laws, or by the market not paying for compilers, and I'd rather increase our chances of success, than risk them just to make some immediate profit, or delay it foreer. Yes, years working in a project that isn't going to make a cent. I'm ok with it, because we have other, cooler things being cooked, and these are waaay easier to sell. So, yes, I'm giving this all to the world. Wanna show some appreciation? Just use it, create some apps, tell your friends about it, give it a fair chance and don't immediately give up if the compiler crashes or someone proves Empty on day 1 (yes, the theory is formalized, but the kernel drifted, so early days exploits are not impossible). If you find any bug, report it. If you miss any feature, request it. Our team of 4 humans (and 25 non-humans!) will be working hard to fix issues, address limitations, and make this language competitive with the mature alternatives in the market. I'm really proud of Bend2, I think it has the potential to become best language of choice for vibe-coded project, and I hope you find it as useful as I do. That's it for now. See you tomorrow(?) ^-^
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Birchlabs retweeted
I'm excited to announce that I've (finally) been granted permanent residency in Japan! I've been working towards this moment for years, as many of you will know, and it opens up a lot of new doors. See my article linked below for the full story! 🧵 – at Tokyo-to, Japan
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I've got it running on the fruit fly; race you teapaw.org/MTSlive/status/2098200…
SITUATION DETECTED: OpenAI is using the internal model that produced its Navier–Stokes proof to attempt the Riemann Hypothesis and P vs NP.
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did we get the fruit fly to play smash bros yet
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sure would be nice if hyperlinks actually did anything when clicked in the Claude Code VSCode extension
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I don't know why Anthropic don't want me to be able to read the whole backscroll of my Claude Code conversations in VSCode, nor why there's no way to search the conversation. they probably won't ever hear this feedback though
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why does Claude bother presenting file hyperlinks to me in the VSCode Claude Code extension did nobody tell it that clicking the hyperlinks doesn't do anything will anthropic listen to my bug report this time or will it go in the pile like the others
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