Solving Game Problems, Animating & Rigging Views & Opinions are my own, I hope

Yantar
Joined June 2023
Happy 30th Anniversary to @remedygames ! As a Finnish developer, I have had the honor of meeting multiple Remedy developers during my career and visiting their studio on several occasions. The inspiration that Remedy brings to Finnish game development is unparalleled. #RMD30
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Coming soon to craft with Craftable Zone for #Stalker2 ☕️
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Midsummer special devlog coming next week :)
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Soon we will fish! Here's the first set of early access fishing items and a fishing boat for enjoyable sea adventures :) Made by @ZunaSW
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Barry Bogs retweeted
For Byte Breakers, I adjusted Ai.Mi's model and rig specifically so she could turn into a loaf
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作業に集中できない‥ #3DCG
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This is how your FPS character really looks like in the game behind the camera.
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Welcome to Public Demo 2 v2. Available now on Steam.
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Remade the Pseudogiant mutant from @stalker_thegame for STALKER Anomaly :) You can download the mod at ModDB! moddb.com/mods/stalker-anoma…
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Hi! Here's few upcoming events and timelines: 1. Devlog #13 (Map Upgrades) - Includes special collaboration related to in-game equipment and gear. Release / time: This week or next week 2. Public Demo 2 v2 - The last demo before the Phase 2 of Road to Vostok. Release / time: This month (hopefully) 3. Phase 2 Launch (YT Livestream) - Early access feature list, production and milestones. Release / time: October 4. Lore video #3 - A lore video about the border zone "signal". Release / time: November
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Here's a new podcast from @PixelFabula about the development of Road to Vostok. This episode covers topics like Public Demo 2 v2, running an indie game studio, lore elements and much more. youtu.be/wdeE1orFbSs?si=5P3k…
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The latest addition to the weapon arsenal: AKM With this, the upcoming demo will contain a total of 18 fully animated weapons. Animation by @BogsBarry
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New Features | Devlog #11 (Teaser) Jun. 1, 2024 | 10PM (EEST)
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Barry Bogs retweeted
Working on a new hand "macro control" for our rigs. Basically designing a new way to pose the whole hand with a single bone. This is not animated or mocapped. It's based solely on the transforms of the controller. #b3d #animation #3dcharacter #rigging
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The Witcher 3 #REDkit is now available for free for all owners of the game on PC! As a player, you’ll soon be able to enrich your time in The Witcher 3: Wild Hunt with a wealth of new content created by the community! As a modder you’re about to get your hands on the same set of tools that RED developers used to create The Witcher 3: Wild Hunt almost a decade ago — refurbished and adjusted to the needs of modders! Start your adventure with mods now: thewitcher.com/redkit
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Abiotic Factor out now in Early Access! Come explore the GATE Cascade Research Facility! 🧑‍🔬1-6 players & dedicated servers! 🏢3 huge underground sectors! 🌌6+ portal worlds! 👹Entities from elsewhere run amok! ⚒️Survive, craft, and thrive through science! youtu.be/YxhVCUH1j3I
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Barry Bogs retweeted
I can't believe people don't know this simple trick to make game models optimized. people make your game run at 60 fps today!
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Reminder that the "Transgender Day of Visibility" has been on the 31st of March every year since 2009. This year it just happens to be on Easter because Easter changes dates every year.
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Welcome to Public Demo 2. Launch video available now on Youtube.
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