Sarah | @BounderGames (@CodingDino) header
Sarah | @BounderGames (@CodingDino) profile picture

Just a roly-poly #IndieDev dinosaur, part of @BounderGames working on #StardustSurvivors. I also teach people things @FifeCollege. She/They.

Dundee, Scotland
Joined March 2009
Photo by Sarah | @BounderGames (@CodingDino)Photo by Sarah | @BounderGames (@CodingDino)Photo by Sarah | @BounderGames (@CodingDino)Photo by Sarah | @BounderGames (@CodingDino)Photo by Sarah | @BounderGames (@CodingDino)Photo by Sarah | @BounderGames (@CodingDino)Photo by Sarah | @BounderGames (@CodingDino)Photo by Sarah | @BounderGames (@CodingDino)Photo by Sarah | @BounderGames (@CodingDino)Photo by Sarah | @BounderGames (@CodingDino)
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The game I'm working on has an update - go check it out, the demo is free! #gamedev #indiedev
We've released an updated demo build of Stardust Survivors, our reverse bullet hell game starring magical girls in space! Check out the free demo here: boundergames.itch.io/stardus… #gamedev #indiedev
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Isn't this Crystal Star Cache just the most tasty looking thing and you just desperately want to pick it up? I HOPE SO IT TOOK AGES TO MAKE! (new Stardust Survivors item!) #gamedev #indiedev
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Introducing Counter Eclipse, the second evolution of the Crescent Blade weapon in Stardust Survivors! This one is a big change - instead of regular sword swipes, it performs tons of slashes every full moon! #indiedev #gamedev
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First Stardust Survivors ability evolution - Crescent Edge! It's Crescent Blade, but better, perfect if you liked the ability you had and just want it to be EVEN COOLER. Better models and FX forthcoming, but functionality is there! #gamedev #indiedev
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Collect a Crystal Star Cache, evolve your abilities! Placeholder UI has now been added for ability evolution in Stardust Survivors. Icons, descriptions, and other UI elements all very temporary, but the functionality is there! #gamedev #indiedev
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New Stardust Survivors feature - weapon evolutions! This placeholder one currently just evolves into the same weapon, but yellow - but this will be more impactful once we get the real weapons in! Sneaky behind the scenes look at our debug menu too ;) #gamedev #indiedev
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One of my students just referred to @KenneyNL and @kmacleod as the "Free Source Dads" of the games industry and I love that.
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Replying to @CodingDino @Rhys510
I think if you wanted to do really fancy things like reactive music where different instruments come in and out, it would definitely be better than rolling your own solution.
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Replying to @CodingDino @Rhys510
Honestly, where I am right now, it's not a huge saver to use it because I have a lot of code already. BUT, I want to learn the tool anyway for future collaboration, and it will be useful in future projects.
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Replying to @CodingDino @Rhys510
Specific example: I do a lot of pitch shifting and randomising from a set of clips. I wrote code to do that. FMOD does that out of the box with no code in Unity, all done in the FMOD tool, and more flexibility with the randomisation than what I had done.
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Replying to @Rhys510
So, my current system that I coded manually does most of what FMOD does. You can absolutely roll your own system. But FMOD does loads of stuff that you'd have to do yourself. It also lets your audio people do that stuff outside of Unity.
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Getting fmod implemented for Stardust Survivors. Really cool to finally use a proper audio tool instead of rolling my own. #gamedev #indiedev
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Knockback added to Stardust Survivors! Turned way up for visibility. Also made it so knocked-back enemies push through other enemies with a high priority. #gamedev #indiedev
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Not game dev, but still cool - went axe throwing and archery-ing yesterday with some work mates!
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Bug fixing today for Stardust Survivors. Turns out our Shooting Stars ability was super broken! The level 5 version now properly has a large star with double damage, size, and pierce, as well as a nice spread firing pattern! #indiedev #gamedev
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The indie life - using maltesers to illustrate game features. #indiedev #gamedev
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Stardust Survivors - proud winner of the Playapalooza magical girl choice award XD #indiedev #gamedev
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At Playapalooza play party tonight showing Stardust survivors! #indiedev #gamedev
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Stardust Survivors running on the Steam Deck - so exciting! #gamedev #indiedev
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