Luke Cormac (@CormacLuke) header
Luke Cormac (@CormacLuke) profile picture

O cara que faz umas " MÍTICAS " no Xbox... - YT: https://teapaw.org/t.co/tPOJEctZJM - YGP: https://teapaw.org/t.co/vo4xCWt7uV - GT: Luke Cormac

Joined January 2022
Photo by Luke Cormac (@CormacLuke)Photo by Luke Cormac (@CormacLuke)Photo by Luke Cormac (@CormacLuke)Photo by Luke Cormac (@CormacLuke)Photo by Luke Cormac (@CormacLuke)Photo by Luke Cormac (@CormacLuke)Photo by Luke Cormac (@CormacLuke)Photo by Luke Cormac (@CormacLuke)Photo by Luke Cormac (@CormacLuke)Photo by Luke Cormac (@CormacLuke)
Luke Cormac retweeted
O munde dá voltes né @KriskaCarvalho?
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Luke Cormac retweeted
Galera da uma apoio para nosso seguidor fazendo live de Gears E-DAY ⚙️💚 no Xbox Series S.💪🏽
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Simplesmente um eleitor do Lula defendendo massacres em escolas e pandemia para matar idosos 2º turno virou chá de revelação
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Luke Cormac retweeted
This is an important email I sent today to all employees at XBOX: Team, We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale. I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication. Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX. First, we will reset our content portfolio. Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision. Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options. We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions. In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX. Second, we will reset our platform. We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify. We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend. Third, we are resetting how we operate. As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done. For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results. Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best. These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates. I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027. History is full of companies that mistake longevity for inevitability. We will not be one of them. Asha
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💚🎖Atenção Caçadores🎖💚 Após muitos testes, pesquisas sobre o assunto Finalmente chegamos a uma conclusão de como aumentar o BingStars! Sai de 30 pts para 480 em 1 semana fazendo o procedimento abaixo! Lembre-se é semanalmente que muda! E muita mas muita paciência! #Xbox
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Luke Cormac retweeted
SORTEIOZIN FLASH DE GIFT CARD R$100 em cartão presente para qualquer plataforma! 🔰 Regras - Dê RT nesse post e me siga - Ative as notificações do perfil - Comente a plataforma que quer (Steam / Playstation / Xbox / Nintendo RESULTADO HOJE 00H
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Luke Cormac retweeted
Neymar Júnior, Brazil. 🇧🇷 #FIFAWorldCup
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Luke Cormac retweeted
ela fez de novo
Got thoughts you want to share? We want to hear them! Today we launched XBOX Player Voice, your spot to share feedback, track what happens next, and see your ideas in action. Find out more: xbx.lv/3RdrUMo
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Luke Cormac retweeted
O guia está todo organizado por capítulos pessoal. espero que ajude! Agradeço quem puder deixar um comentário no video! TMJ!
E está no ar o Guia de Platina Completo de #MixTape com todos os troféus e dicas, tudo sem spoilers. RTs e Likes apreciados! Link nos comentários!
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Que seja o fim de um ciclo de trevas. Se confirmada a captura de Nicolás Maduro, que este momento marque o início da libertação do povo da Venezuela — anos refém da miséria, da censura e do medo. Que a ditadura caia. Que a liberdade volte a respirar. E que nenhum povo precise mais chamar tirania de governo. Fim do foro de São Paulo
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Frozen In A Flash 'Mega Man X4' PlayStation
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Mega Man X2 for the Super Famicom was released on this day in Japan, 31 years ago (1994)
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Luke Cormac retweeted
#MegaManStarForce Legacy Collection pulses in on March 27, 2026 for Switch, PS5, PS4, Xbox Series X|S, Xbox One, and Steam! Pre-order now to get 4 bonus musical arrangements as well as Geo Stelar (Casual Wear) and Omega-Xis characters for your Main Menu! 🌠 bit.ly/MMSFLCOfficial
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Luke Cormac retweeted
Expansão do "finado" AC Mirage, Silent Hill 2 no Xbox?!, Ninja Gaiden 4, 2KXO, novos jogos Xbox Game Pass e o Assassins Creed cancelado por polêmicas.... vídeo de notícias no ar RT DOS BROTHERS youtube.com/watch?v=HHzcxoEV…
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Luke Cormac retweeted
Bom dia amigos completacionistas, fiz um grupo pra gente trocar uns posts de platina e tal, as vezes some do meu feed, achei legal ter um local onde clicar e ver. Vou convidar vocês ó: teapaw.org/i/communities/19598746… Chama os amigos também, quem quiser entrar é bem vindo! @CormacLuke @PedromunizZ_ @DanteKawakstu15 @ImBruuxy @alisonmontteiro

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Luke Cormac retweeted
#Update Microsoft Pode Nem Estar Sabendo do Problema de Memória de Black Myth Wukong O perfil @KoreaXboxnews, de posse de uma tradução mais fiel, levantou um questionamento sobre os problemas de Wukong que estão ocasionando o atraso do jogo no Xbox e que podem nem ser de conhecimento da Microsoft O desenvolvedor de Black Myth apenas comentou em seu Weibo pessoal (não na conta oficial da Desenvolvedora Game Science) que era difícil otimizar a memória do Series S, mas ele nunca disse que estava trabalhando em nada com a Microsoft, e a Microsoft nunca falou sobre nenhum problema técnico como foi o caso de Baldur's Gate 3 onde Phil Spencer se comprometeu pessoalmente a achar uma solução juntamente com a Larian #Xbox
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Luke Cormac retweeted
🚨 SIM! Existe Um Acordo Entre a Sony e a Desenvolvedora de Black Myth Wukong Jez Corden (Windows Central) diz que a própria Game Science disse à Microsoft que existe um acordo com a Sony: "Tudo o que sei com certeza é: eles [Game Science, Dev de Wukong] disseram ao Xbox que há um acordo em vigor, e o Xbox acredita que há um acordo em vigor. Estou relatando o que o Xbox acreditava ser o caso pelo menos quando fiz meu report original. Até agora, eles se recusaram a refutar isso" Via @JezCorden 💯💚 #Xbox
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#貴方にとっての最高のアニメの神回 新アニメやってるしるろうに剣心を挙げておく、旧は京都編の出来が異様に良かったけど新はこの演出を超えられるのかどうか期待してる
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MAIS DE 25 MIL PESSOAS ASSINARAM A PETIÇÃO PEDINDO A DUBLAGEM EM PORTUGUÊS DE DRAGON BALL BUDOKAI TENKAICHI 4 (SPARKING ZERO)! Assine e compartilhe você também! secure.avaaz.org/community_p… #budokaitenkaichi4dublado
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