The Official Twitter Account for Createlex Creating innovating AI Software - Vibecode

California, USA
Joined February 2012
With Sync with AI button you can convert any blueprints into C++ using our AI-Powered tool. #UnrealEngine #Ai #UE5
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Createlex retweeted
IndieGameJoe says helping struggling developers go viral gave him a purpose money couldn’t
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We noticed an increase of users using our AI plugins createlex.com #gamedev #uE5
Played around with Unreal Engine this weekend. I always thought Unreal was for the AAA gamedevs but turns out UE is pretty vibe-code friendly once I got the set up done. This prototype is done entirely from Claude Code with CLI, so I didnt have to open up the UE editor at all. I also found a lot of nice assets from the Fab store (like the ones used in this prototype) and the quality is actually pretty good!
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Last week, we showed off next-gen Unreal Engine tools/systems that run on mobile and took a look at what's next for mobile in UE📲 If you missed our deep dive with Epic experts @flassari, @arvindsabaneel and @paulgeorgesepic, you can catch the VoD for the stream over on our YouTube channel: youtube.com/live/2OCeuCj0swQ
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Createlex retweeted
Vibe code games in Unreal Engine 5.8 AI | CreatelexGenAI ( windows & Mac) #UE5 #gamedev #Mcp createlex.com
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Vibe your way to 50K. The 2026 Epic AI MegaJam begins Nov 12: epic.gm/epic-ai-megajam-2026
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Vibe code games in Unreal Engine 5.8 AI | CreatelexGenAI ( windows & Mac) #UE5 #gamedev #Mcp createlex.com
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We support indie game devs createlex.com
A random guy on x beat a 2 BILLION dollar game. GTA 6 UE5 engine
Readers added context they thought people might want to know
The UE5 footage is a real-time recreation of one glass destruction shot from the official GTA VI launch trailer by VFX specialist Jesse Pitela, not a random amateur beating the full game. x.com/RedefineFX/sta… youtube.com/watch?v=icy-lh…
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Epic Games CEO Tim Sweeney believes AI could lead to a “golden age of gaming.” He says AI could change the way games are made by helping devs with many of the repetitive and time-consuming parts of development. According to Sweeney, this could allow smaller teams to create games that would normally require much larger teams and much bigger budgets. “We’re entering a golden age of gaming.” Sweeney doesnt want to replace devs and believes AI can handle more of the technical work while developers spend more time on ideas and creativity.
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Correct , make sure you have great tools 💪
The race is on, and if you’re not using the best tools to compete, you’re not.
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The games we've long wanted, which didn't exist because they'd cost several times more to make than they'd earn back, will soon become possible. As will the games developers wanted to build, but couldn't with the resources available. It'll be a new golden age of gaming.
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What are you working on ? Share your work createlex.com
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Createlex retweeted
We checked this video's captions with our own tool before posting. It caught 3 mistakes. CaptionSpec checks SRT files against Netflix's subtitle rules: reading speed, line length and timing. Free. Runs in your browser. Nothing is uploaded. captionspec.com
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Tesla flying car
Real life, baby
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Createlex retweeted
We notice increase of users using our AI Plugin for unreal engine createlex.com
Epic, by far one of the best technical leaders in games, is saying no hand written code. If you're not doing the same you will be left behind. It is over for non-AI workflows.
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Unity has a killer booth at Augmented Enterprise Expo. As far as I know, Epic didn’t even send an attendee.
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Createlex retweeted
This is the shot heard round the world for games and AI. After a story leaked that Epic had directed staff to switch to AI (no more hand coding), Tim pretty much confirms it a couple hours later. The engine that powers 90% of AAA will now be vibe coded.
We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration. The aim isn't to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.
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