DONPOPACAPO retweeted
There is no better example of why MW4 DMZ also needs a PvE mode.
Not everyone wants to "clap cheeks" all the time. Tarkov is the game that everyone has been pointing to as THE extraction shooter (it may well be I've never played it) but it's clear that even there, not everyone wants to sweat their balls off all the time or deal with cheaters.
Now throw into the mix the everlasting CoD toxicity (don't lie, everyone knows it) and Infinity Ward is treading a fine line between this game absolutely crashing and burning and living on with a consistent, engaged, passionate audience.
CoD has to appeal to everyone. It's not a "hardcore" game, it's something a lot of people have been playing for two decades. PvP-first players have plenty of opportunity to flex. Appealing to all types of gamers is not a bad thing. If you're against it, that's a you problem.
So, here is current stat of players split in #Tarkov
25% PvP
15% PvP Season
60% PvE
Even if you’re a PvP fan this would still be a net positive for you because
More players = a Higher Budget for content which equates to more content for both sides of the fanbase.
We might actually get a dmz year 2 if this happens.
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DONPOPACAPO retweeted
as if Lex being the featured YT video wasn't bad enough, this map is also majority AI developed & assisted.
when asked to add a disclaimer, they refused, showing that they truly don't respect you as a player or a user.
support the actual remakes -- there's TWO on the way!
DONPOPACAPO retweeted
PVE kept the game development cycle and funding alive, along with the cosmetics. Some of you PVP elitists are just too ego based to let others enjoy the fun they want to at their pace with friends.
Without PVE Tarkov players would simply just be playing other games and leaving the communities, streams, and spaces. It’s as simple as that.
So, here is current stat of players split in #Tarkov
25% PvP
15% PvP Season
60% PvE
DONPOPACAPO retweeted
Replying to @The_Safety_Net
Legitimately laughed when I saw the Blackcell Operator was slightly goofy looking because I knew it would cause these people to seethe lmao
I can see why dmz fans don't want a PvE mode that can "split the playerbase", shit took me 2 minutes to load into a game during the 1st day of the free trial lmao.
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Iron galaxy if they locked in:
OFFICIAL : Black Ops 2 custom Zombies and Multiplayer are coming to PS4 and PS5, made by @TheGamingModz.
It includes DLC 5, the scrapped Black Ops 2 DLC that later became Zombies Chronicles in Black Ops 3. It brings Nacht der Untoten, Verrückt, Shi No Numa, Der Riese, Kino der Toten, Five, Ascension, Shangri-La and Moon into Black Ops 2.
Call of the Dead was never part of the original DLC 5, so he ported it from Black Ops 1 himself, Easter egg included.
What else is included:
- 18-player Zombies across every mode, including the original Black Ops 2 maps
- Meat, the scrapped Black Ops 2 mode, revamped and playable on Farm, Tunnel, Town and Diner, with more maps planned
- Grief and Turned on maps that never had them, including Farm, Town, Bus Depot and Nuketown
- Zombies bots for when you don't have anyone to play with
- Custom lobbies with a name, an optional password, and the ability to kick players
- Text chat in lobbies and during matches
- FOV, FPS and saturation settings, plus an option to hide the chat
- Support for existing PC custom maps and mods, for both Zombies and Multiplayer
- Custom Multiplayer modes, with normal leveling or an option to unlock everything from the console
You'll need a jailbroken PS4 or PS5 to play. Once it's installed, you can play online with anyone else who has the mod.
More updates are planned after release, including bug fixes, new maps and new content.
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Messing around with bo6 carry forward skins in black ops 7 has made me realize that the over the top and cel shaded skins are awesome and should remain a treyarch staple.



























