
Software Engineer @W4Games | I make tutorials/games with @GodotEngine and I do other things sometimes too.
Madison, WI
Joined November 2021
- Tweets524
- Following176
- Followers3K
- Likes2.3K
Logan Lang retweeted
Congratulations to @louisdurrant for launching The Garden Path! This is the first game published using W4 Console ports for #GodotEngine. Read more in our blog post here w4games.com/blog/w4-games-ne…
Logan Lang retweeted
had an awesome time at the @godotengine meetup last night! totally amazed the welcoming and passionate community
Logan Lang retweeted
Primeira tentativa na #GodotEngine! Thanks @DevLogLogan, now time to learn the engine xD
Logan Lang retweeted
HODAG is coming. My first ever game, made with #GodotEngine, will be released on December 21st, 2022!
#indiedev #gamedev
Logan Lang retweeted
Want to get started with GDExtension? Don't know where to start? I got a tutorial for you:
ko-fi.com/post/GDExtension--…
We are going step-by-step through the creation of your first extension.
#gdextension #godotengine #godot #godot4
Logan Lang retweeted
We started a MERCH GIVEAWAY campaign for the full release of Artist Life Simulator!
Enter here:
gleam.io/ww6EJ/artist-life-s…
Thank you so much, this helps us a lot and good luck! :)
Shares appreciated!
Logan Lang retweeted
VFX CHALLENGE: Godot 4 Ultimate Flexible Outline and X-Ray Shader
Unity has multiple outline solutions, but Godot 4 doesn't have a proper one. Check my proposed features (w/ sample videos): github.com/alfredbaudisch/Go…
Anyone want to do this one? (open-source) #GodotEngine
Logan Lang retweeted
New version of VisualShader-Extras is OUT!
More Shapes, a UV Flipbook node, reworked example scenes and several bugfixes
github.com/paddy-exe/GodotVi…
#GodotEngine #Godot
Logan Lang retweeted
Happy #sceenshotsaturday! Here's a look at the truck model imported into the environment. We are absolutely blessed to have volumetric fog in #GodotEngine, and the ability to turn off the filtering on it gives it a bit of a crunchier look!
#indiedev #gamedev
Logan Lang retweeted
I'M GONNA EXPLAIN #Godot4 COMPUTE SHADERS IN MY NEXT VIDEO, BY TEACHING YOU RAYTRACING!
BE HYPED!!!
#GodotEngine #Godot #shaders #VFX #indiedev #computeshader
Logan Lang retweeted
The textured model for the antagonist of my upcoming #godotengine game, HODAG! The Hodag is a beast of folklore from my home state of Wisconsin. I can't wait to get this guy imported into Godot! I've included a closeup of the absolutely CRUNCHY texture on it 👏
#indiedev #gamedev
Logan Lang retweeted
3rd and final #devlog for our First Person Shoveler game for the #GodotWildJam, as well as postmortem about how the project went as a whole. Oh, and now it's Open Source too! Link in description on YouTube youtube.com/watch?v=tTZjnY-r… @GodotJam #GodotEngine #Godot #gamedev
Logan Lang retweeted
co-op mode will let P2-4 play as fellas - here's a quick demo of how they'll play #screenshotsaturday #gamedev
(the crosshairs will lock onto enemies too!)
Logan Lang retweeted
"Who's that #Pokemon?"
It's... uh...
Well, whoever it is, they're very well hidden! I can't tell if this substitute doll is battle-worn, or just worn out from being cuddled too much, but it definitely looks quite fuzzy!
#Blender3d #b3d #blender初心者 #3dart
Logan Lang retweeted
Tic Tac Tanks will be launching March 31st on @itchio for $5.
youtu.be/y6AzUWai9Tc
Logan Lang retweeted
here is AUTOCRABOT, boss of the POWER PLANT! #screenshotsaturday #gamedev #pixelart
I've shown some of this fight before, but now it has full intro/death animations, & blinks occasionally to block bullets.





















