Logan Lang (@DevLogLogan) header
Logan Lang (@DevLogLogan) profile picture

Software Engineer @W4Games | I make tutorials/games with @GodotEngine and I do other things sometimes too.

Madison, WI
Joined November 2021
Photo by Logan Lang (@DevLogLogan)Photo by Logan Lang (@DevLogLogan)Photo by Logan Lang (@DevLogLogan)Photo by Logan Lang (@DevLogLogan)Photo by Logan Lang (@DevLogLogan)Photo by Logan Lang (@DevLogLogan)Photo by Logan Lang (@DevLogLogan)Photo by Logan Lang (@DevLogLogan)Photo by Logan Lang (@DevLogLogan)Photo by Logan Lang (@DevLogLogan)
Logan Lang retweeted
Congratulations to @louisdurrant for launching The Garden Path! This is the first game published using W4 Console ports for #GodotEngine. Read more in our blog post here w4games.com/blog/w4-games-ne…
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Logan Lang retweeted
had an awesome time at the @godotengine meetup last night! totally amazed the welcoming and passionate community
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Primeira tentativa na #GodotEngine! Thanks @DevLogLogan, now time to learn the engine xD
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HODAG is coming. My first ever game, made with #GodotEngine, will be released on December 21st, 2022! #indiedev #gamedev
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Want to get started with GDExtension? Don't know where to start? I got a tutorial for you: ko-fi.com/post/GDExtension--… We are going step-by-step through the creation of your first extension. #gdextension #godotengine #godot #godot4
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We started a MERCH GIVEAWAY campaign for the full release of Artist Life Simulator! Enter here: gleam.io/ww6EJ/artist-life-s… Thank you so much, this helps us a lot and good luck! :) Shares appreciated!
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VFX CHALLENGE: Godot 4 Ultimate Flexible Outline and X-Ray Shader Unity has multiple outline solutions, but Godot 4 doesn't have a proper one. Check my proposed features (w/ sample videos): github.com/alfredbaudisch/Go… Anyone want to do this one? (open-source) #GodotEngine
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New version of VisualShader-Extras is OUT! More Shapes, a UV Flipbook node, reworked example scenes and several bugfixes github.com/paddy-exe/GodotVi… #GodotEngine #Godot
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Happy #sceenshotsaturday! Here's a look at the truck model imported into the environment. We are absolutely blessed to have volumetric fog in #GodotEngine, and the ability to turn off the filtering on it gives it a bit of a crunchier look! #indiedev #gamedev
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Logan Lang retweeted
I made some scene depth based particle collisions in Godot 3.5 #MadewithGodot #Godot #GodotEngine
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I'M GONNA EXPLAIN #Godot4 COMPUTE SHADERS IN MY NEXT VIDEO, BY TEACHING YOU RAYTRACING! BE HYPED!!! #GodotEngine #Godot #shaders #VFX #indiedev #computeshader
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The textured model for the antagonist of my upcoming #godotengine game, HODAG! The Hodag is a beast of folklore from my home state of Wisconsin. I can't wait to get this guy imported into Godot! I've included a closeup of the absolutely CRUNCHY texture on it 👏 #indiedev #gamedev
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3rd and final #devlog for our First Person Shoveler game for the #GodotWildJam, as well as postmortem about how the project went as a whole. Oh, and now it's Open Source too! Link in description on YouTube youtube.com/watch?v=tTZjnY-r… @GodotJam #GodotEngine #Godot #gamedev
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Logan Lang retweeted
Little mockup for a Pokémon challenge. Had to draw myself with my favorite Pokémon! #pixelart #Pokemon #aseprite
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Logan Lang retweeted
co-op mode will let P2-4 play as fellas - here's a quick demo of how they'll play #screenshotsaturday #gamedev (the crosshairs will lock onto enemies too!)
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"Who's that #Pokemon?" It's... uh... Well, whoever it is, they're very well hidden! I can't tell if this substitute doll is battle-worn, or just worn out from being cuddled too much, but it definitely looks quite fuzzy! #Blender3d #b3d #blender初心者 #3dart
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Logan Lang retweeted
here is AUTOCRABOT, boss of the POWER PLANT! #screenshotsaturday #gamedev #pixelart I've shown some of this fight before, but now it has full intro/death animations, & blinks occasionally to block bullets.
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Logan Lang retweeted
It would take a lot of snapshots to make this gif #PolyPixelWeekly
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