
@the_ape_society supporter since early 2022. Apes follow apes. Use my @opensea referral link below for 10% off swap fees! https://xitter.cf/t.co/bNCPJffpuj
Joined August 2020
- Tweets21.1K
- Following2.7K
- Followers6.8K
- Likes48.1K
Pinned Tweet
I've been pretty quiet for much of this year, but I'm starting to get more involved in Web3 again.
After two years building, supporting projects, and championing communities, I've had time to reflect on the enormous opportunity cost, the friendships, and everything I've learned.
Shield retweeted
Haven't really made a post in a while. Been hard at work, but you're gonna need to construct warehouses to store your colony's goods. Just Sayin. @the_ape_society
I feel like I owe it to folks to explain this video snippet and the long string of quote tweets preceding it. I know this is long, so if you need a TLDR, just ask Grok.
Back on the old chain, one thing that genuinely inspired me was the OG @the_ape_society crafting system built by AF1. Craftsmen made kits, upper classes like artists refined them into higher-tier items, and the whole dynamic forced different classes to work together as an actual society. These items could be traded freely on marketplaces, and some players intentionally held raw kits to sell to others chasing the endgame (which back then was that official TAS physical card deck).
AF1 nailed the concept of using Apes as foundational building blocks for creating ecosystem assets. I wanted that exact kit and crafting loop to anchor the blueprint system we were building for @tasamphitheatre. I occasionally bugged AF1 about it (and still do), but they understandably had their hands full.
Then the chain migration hit.
The underlying blockchain infrastructure, contracts, and dApps we built for @tasamphitheatre...developed with zero heads-up that a migration was coming...basically vanished overnight. We weren't the only community project caught off guard; it hit everyone. Even so, the core @tasaphitheatre group kept grinding. We kept developing assets, multiplayer scenes, game logic to keep the vision alive, and even refactored the Armoury dApp for a multichain setup. Building on EVM actually brought perks and had vastly better resources and documentation, letting us rebuild faster than before.
Still, one glaring piece was missing: the crafting loop.
With the foundation shifted, how could we reconnect Apes directly to the creation of @tasamphitheatre gear? Throwing up a lazy pay-to-play fee with zero depth felt completely hollow. If it isn’t fun, why bother?
Over the years I’ve sunk some time into survival games, RPGs, MMOs, 4X strategy, RTS, and mobile. Each genre/platform has specific hooks and loops that immerse you and keep you playing. Looking at the Ape Society IP through that lens, the fit was obvious. I saw this fit in 2022 before I was even a holder. When you have classes spanning Nobles, Merchants, Craftsmen, Military Officers, Explorers and more set against a medieval, renaissance, and early industrial aesthetic, the gameplay possibilities are absolutely massive.
Another mechanic the community has craved since the old-chain Cabins era was raw resources. Imagine settling a plot or tile, harvesting territory-specific materials, building out a settlement, and trading surpluses with other players....either onchain, offchain, or a hybrid of both.
I originally set out to build a lightweight loop: a clean, mobile-accessible progression system and nothing more. But once I started tapping into modern dev workflows alongside what we had already built for @tasamphitheatre, i quickly realized that we could push the scope a little bit more aggressively. It became clear this had the legs to be something deeper, richer, and nostalgic, yet mechanically fresh.
As a gamer myself, the last thing I want to do is drown players in friction and endless wallet popups. The goal is real immersion, mechanical depth, and meaningful strategy. Just as importantly, I don't want anyone inundated by mandatory NFT or token requirements just to boot up or progress through the game. "Soft" holder perks, tasteful unlocks, and subtle nods and easter eggs that do the IP and community justice that also spark genuine curiosity for the average player. Ultimately, whether or not people participate in the larger onchain economy of this "system" that is being built, I don't want to deprive anyone of a fun, immersive experience...they'll just be missing out on some of the "richness" of the experience, IYKYK.
Whether you're deep in Web3 or just love deep games, the goal is to deliver this foundational crafting "system" as a genuinely rewarding and "rich" experience so we can proceed with completing what we originally set out to do, which is complete @tasamphitheatre.
What you’re seeing on the timeline right now is very much a work in progress, and visuals and mechanics will certainly evolve as more polish comes in. The name for this crafting "system" is tentatively named "Apecraft".
Shield retweeted
We're making the internet a little more interesting.
And a whole lot more rewarding.
Drop a 🦆 if you want in early.
Shield retweeted
Captain's Log #006 ⚓
Opened the chest.
No gold. No jewels.
Just an old brass compass.
Its needle pointed somewhere no compass should.
I checked mine. Perfectly normal.
The old one? Still pointing elsewhere.
Naturally, I kept it.
@the_ape_society #NFTs #TAS
Shield retweeted
Take a look 👇
opensea.io/collection/t-a-s
Shield retweeted
I'm coming for every mfer who doubted, threw shade, took their little shots, and genuinely believed TMO was ever dead.
You mfers have NO IDEA what's around the corner.
We're coming for your audience, their attention, their interest, their loyalty, and most of all, their admiration.
And I haven't forgotten the grifters either.
I've put together something special to expose the projects botting their own mints, and deceiving their communities.
Every little slight, every smug comment, every mfer who thought it was sweet out here.
I remember.
You mistook silence for surrender.
Grift while you still can.
We're coming for everything you've been pretending to build.
Shield retweeted
Pattern Recognition Tactic
White to move. Complete solutions only please!
#ChessTactic #ChessPunks
Shield retweeted
Let me clear something up.
The @TMO_RH Trial is not QUESTS.FUN, and @questsdotfun is not the Trial event by The Mallard Order.
The Trial was a whitelist campaign with limited scope. A small sample of what we're capable of building. Child's play compared to what's actually coming.
QUESTS.FUN is where attention becomes adventure.
A product built for businesses and everyday users alike. Different category, different market, different animal entirely.
I've kept the bigger vision open-ended on purpose. Anyone trying to front-run what we're building is more than welcome to burn their time, money, and resources chasing something they don't fully understand.
That's the funny part. Watching people build the wrong thing with absolute conviction because they think they've figured you out. Enjoy the view on the way down.
You're dealing with a different kind of founder here.
Most of you aren't used to seeing an NFT founder with this much grit. Hell, most of you aren't used to seeing anyone with this level of conviction.
I'll sacrifice damn near everything friends and family IDGAF in order to achieve goals, I've been this way since a child. If you were weak in my circle I would quickly cut you out.
If you think you're going to outwork me, you're in for a miserable experience trying to keep up with the stamina, execution, charisma, and network I've spent years building both IRL and online.
I didn't build all of this overnight, and I damn sure didn't come this far to slow down
Stay out of the way.
I'd hate to make any of these lazy founders look bad by comparison.
Shield retweeted
Join @MugelloManor while you still can.
Entry ticket: 7 Apes or 1 King
opensea.io/collection/t-a-s
I stood with 55 raiders and THE WORLD DEVOURER fell.
261,212 damage · 16 blocks · 3 Wards answered · 3/3 chests
The Flock gathers at trial.mallardorder.io/r/m2cv…
#TrialOfTheFeather @TMO_RH
I cleared depth 6 NG 13, The Black Water, in the Undercrypt: 7,526 damage dealt, 3,848 gold. Won the boss fight at 200 HP.
Trial of the Feather
trial.mallardorder.io/dungeo…
#TrialOfTheFeather
78 of us stood against THE WORLD DEVOURER. It endures. We gather again.
119,198 damage · 11 blocks · 1 Wards answered · 1/3 chests
The Flock gathers at trial.mallardorder.io/dungeo…
#TrialOfTheFeather @TMO_RH
Shield retweeted
I so very much appreciate @mickymalka for being a patron of the arts. When he bought the IP for @cryptopunks to preserve the culture for future generations via @nodefnd, I knew this guy was legit.
My art seeks to take the new medium, digital art, and recreate it via the classical medium: oil on canvas. To further the anachronism/juxtaposition, I frame the canvas in a baroque style frame and then apply about a tenth of an ounce of 24k gold onto the frame to give it the classic museum look. To date, I have completed around a hundred or so canvases for my many patrons, ranging from @pudgypenguins, @sappyseals, and @BoredApeYC, to my personal favorite: @the_ape_society.
And today I am happy to announce that I have just completed my first @cryptopunks, this being punk 9098 owned by @ribbita2012.
I hope you enjoy my work.
$tibbir to billions
Shield retweeted
Create your own Ape exhibition for free on mugello.io
Aristocratic high life on @ethereum with @the_ape_society and @MugelloManor
The Ape Society brings to blockchain the missing sense of historical nobility, inherited wealth, expansive land ownership, and a distinct cultural code centered around privilege and duty.
#TAS #NFTs



























