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Invo (@Invouxly) profile picture

Product Designer & Builder |Everyday share my design, UI, tools, AI & weird ideas and thoughts 产品设计师 & Builder,每日分享我的设计、工具、AI 、灵感和思考

Joined August 2025
made a loading spinner out of a cat chasing its own tail
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Replying to @Yash_Vishnoi7
seen everyone using this for 3d cinema seat pickers lately, putting it on a commit graph is such a fun twist :)
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tiny detail, huge UX win
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Replying to @builtbysasha
putting custom shaders on a 3d card is such a cool idea. customizing card skins and finishes never gets old honestly, makes digital cards feel way more personal
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Replying to @vaadika_ui
clean framer component, the chrome visuals look really crisp
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Replying to @hest_design
cute! the peeking and the tail sticking out under the player are so fun, that's literally what cats do haha. I made a little black cat too:)
made a loading spinner out of a cat chasing its own tail
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Replying to @sergizal
these feel so smooth! tiny thing—the sync arrows point counterclockwise while it spins clockwise, so it reads a bit backwards haha )
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Replying to @thepulshinatzor
careful, add a few more Doctor Doom variants and Marvel will squeeze 3 more Avengers movies out of it lol
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Replying to @thepulshinatzor
defeating Doctor Doom is up to you guys now 🫡
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Replying to @YuLin807
谦虚了,重点还是人要有想法哈哈哈
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Replying to @thepulshinatzor
feels like multiverse variants tbh, each one has its own vibe )
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Replying to @YuLin807
我之前也想过做类似的东西,用来优化跨公司里部门之间的沟通问题(特别是现在人均ai的情况下),也是这种可视化的动态图表,你已经做出来了哈哈哈哈
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Replying to @shroukM_
it's cute!
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Replying to @Pixelxzen
哈哈哈哈这个有意思啊,甲骨文静夜思
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easily my favorite thing I played today! reminded me of Spider-Man:Across the Spider-Verse and Need For Speed.Unbound. mix 3d worlds with 2d tricks, classic npr / stylized rendering stuff. spider-verse leans into comic print: halftone dots for shading, cmyk offset instead of regular lens blur. unbound just keeps the cars pretty realistic, then slaps cel-shaded characters and graffiti-style 2d vfx on top when you boost or jump. this game goes full painterly though. brushstroke surfaces, anime speed lines as you pick up pace, and that paint trail behind the board.and the whole game is somehow 2mb!
Here is the playable version, ride slopes indefinitely in 5 environments with this cool relaxing brush stroke vibe (I left the settings if you want to tweak stuff). By the way, the entire game is 2mb 🤯 Made on @threejs with Fable 5.2 @claudeai
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oh sick, already playing it
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dig the visual style and that dash looks so satisfying, can"t wait for a playable vision!
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haha this is really cool too
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Replying to @jimmyalps
love how you used the mountain elements and topo lines on your website, keep it up
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haha the way the bugs get blown away is a nice touch
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